VSE: Add 2D cursor overlay option
Since 2D cursor will be used rarely in VSE and it is adding visual noise, it will be hidden by default. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D12933
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@ -291,6 +291,7 @@ class SEQUENCER_PT_preview_overlay(Panel):
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layout.active = st.show_overlays
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layout.prop(overlay_settings, "show_image_outline")
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layout.prop(overlay_settings, "show_2d_cursor")
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layout.prop(ed, "show_overlay_frame", text="Frame Overlay")
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layout.prop(overlay_settings, "show_safe_areas", text="Safe Areas")
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layout.prop(overlay_settings, "show_metadata", text="Metadata")
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@ -809,7 +809,8 @@ static void sequencer_preview_region_draw(const bContext *C, ARegion *region)
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}
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/* No need to show the cursor for scopes. */
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if (draw_overlay && (is_playing == false) && (sseq->mainb == SEQ_DRAW_IMG_IMBUF)) {
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if (draw_overlay && (is_playing == false) && (sseq->mainb == SEQ_DRAW_IMG_IMBUF) &&
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(sseq->preview_overlay.flag & SEQ_PREVIEW_SHOW_2D_CURSOR) != 0) {
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GPU_color_mask(true, true, true, true);
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GPU_depth_mask(false);
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GPU_depth_test(GPU_DEPTH_NONE);
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@ -583,6 +583,7 @@ typedef struct SequencerPreviewOverlay {
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/* SequencerPreviewOverlay.flag */
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typedef enum eSpaceSeq_SequencerPreviewOverlay_Flag {
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SEQ_PREVIEW_SHOW_2D_CURSOR = (1 << 1),
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SEQ_PREVIEW_SHOW_OUTLINE_SELECTED = (1 << 2),
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SEQ_PREVIEW_SHOW_SAFE_MARGINS = (1 << 3),
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SEQ_PREVIEW_SHOW_GPENCIL = (1 << 4),
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@ -5427,6 +5427,11 @@ static void rna_def_space_sequencer_preview_overlay(BlenderRNA *brna)
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RNA_def_property_boolean_sdna(prop, NULL, "flag", SEQ_PREVIEW_SHOW_OUTLINE_SELECTED);
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RNA_def_property_ui_text(prop, "Image Outline", "");
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RNA_def_property_update(prop, NC_SPACE | ND_SPACE_SEQUENCER, NULL);
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prop = RNA_def_property(srna, "show_2d_cursor", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "flag", SEQ_PREVIEW_SHOW_2D_CURSOR);
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RNA_def_property_ui_text(prop, "2D cursor", "");
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RNA_def_property_update(prop, NC_SPACE | ND_SPACE_SEQUENCER, NULL);
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}
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static void rna_def_space_sequencer_timeline_overlay(BlenderRNA *brna)
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