Curve draw fix w/ surface offset + only-first enabled

In this case the initial offset needs to be applied to the rest of the stroke.
This commit is contained in:
Campbell Barton 2016-04-16 06:43:53 +10:00
parent 6bc2ba2111
commit 34c99fa30a
2 changed files with 31 additions and 3 deletions

View File

@ -597,13 +597,11 @@ class VIEW3D_PT_tools_curveedit_options_stroke(View3DPanel, Panel):
col = layout.column()
if cps.depth_mode == 'SURFACE':
col.prop(cps, "radius_offset")
col.prop(cps, "use_stroke_endpoints")
if cps.use_stroke_endpoints:
colsub = layout.column(align=True)
colsub.prop(cps, "surface_plane", expand=True)
else:
col.prop(cps, "radius_offset")
# ********** default tools for editmode_surface ****************

View File

@ -185,6 +185,10 @@ struct CurveDrawData {
/* use 'rv3d->depths', note that this will become 'damaged' while drawing, but thats OK. */
bool use_depth;
/* offset projection by this value */
bool use_offset;
float offset[3]; /* worldspace */
} project;
/* cursor sampling */
@ -287,6 +291,12 @@ static bool stroke_elem_project(
}
}
if (is_location_world_set) {
if (cdd->project.use_offset) {
add_v3_v3(r_location_world, cdd->project.offset);
}
}
return is_location_world_set;
}
@ -582,6 +592,26 @@ static void curve_draw_event_add_first(wmOperator *op, const wmEvent *event)
normalize_v3_v3(cdd->project.plane, normal);
cdd->project.plane[3] = -dot_v3v3(cdd->project.plane, cdd->prev.location_world_valid);
/* Special case for when we only have offset applied on the first-hit,
* the remaining stroke must be offset too. */
if (cdd->radius.offset != 0.0f) {
const float mval_fl[2] = {UNPACK2(event->mval)};
float location_no_offset[3];
if (stroke_elem_project(
cdd, event->mval, mval_fl, 0.0f, 0.0f,
location_no_offset))
{
sub_v3_v3v3(cdd->project.offset, cdd->prev.location_world_valid, location_no_offset);
if (!is_zero_v3(cdd->project.offset)) {
cdd->project.use_offset = true;
}
}
}
/* end special case */
}
cdd->init_event_type = event->type;