Render preview: Make preview render database lazily loaded

Gives about 5-10% of startup time improvement here.
This commit is contained in:
Sergey Sharybin 2015-07-22 11:24:38 +02:00
parent ec8b7edf53
commit 3dd8f287e1
3 changed files with 21 additions and 9 deletions

View File

@ -70,7 +70,7 @@ enum {
PR_ICON_DEFERRED = 3,
};
void ED_preview_init_dbase(void);
void ED_preview_ensure_dbase(void);
void ED_preview_free_dbase(void);
void ED_preview_shader_job(const struct bContext *C, void *owner, struct ID *id, struct ID *parent, struct MTex *slot, int sizex, int sizey, int method);

View File

@ -94,7 +94,10 @@
#include "ED_datafiles.h"
#include "ED_render.h"
#ifndef NDEBUG
/* Used for database init assert(). */
# include "BLI_threads.h"
#endif
ImBuf *get_brush_icon(Brush *brush)
{
@ -204,11 +207,16 @@ static Main *load_main_from_memory(const void *blend, int blend_size)
}
#endif
void ED_preview_init_dbase(void)
void ED_preview_ensure_dbase(void)
{
#ifndef WITH_HEADLESS
G_pr_main = load_main_from_memory(datatoc_preview_blend, datatoc_preview_blend_size);
G_pr_main_cycles = load_main_from_memory(datatoc_preview_cycles_blend, datatoc_preview_cycles_blend_size);
static bool base_initialized = false;
BLI_assert(BLI_thread_is_main());
if (!base_initialized) {
G_pr_main = load_main_from_memory(datatoc_preview_blend, datatoc_preview_blend_size);
G_pr_main_cycles = load_main_from_memory(datatoc_preview_cycles_blend, datatoc_preview_cycles_blend_size);
base_initialized = true;
}
#endif
}
@ -1152,6 +1160,8 @@ void ED_preview_icon_render(Main *bmain, Scene *scene, ID *id, unsigned int *rec
short stop = false, update = false;
float progress = 0.0f;
ED_preview_ensure_dbase();
ip.bmain = bmain;
ip.scene = scene;
ip.owner = id;
@ -1170,7 +1180,9 @@ void ED_preview_icon_job(const bContext *C, void *owner, ID *id, unsigned int *r
{
wmJob *wm_job;
IconPreview *ip, *old_ip;
ED_preview_ensure_dbase();
/* suspended start means it starts after 1 timer step, see WM_jobs_timer below */
wm_job = WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), owner, "Icon Preview",
WM_JOB_EXCL_RENDER | WM_JOB_SUSPEND, WM_JOB_TYPE_RENDER_PREVIEW);
@ -1212,6 +1224,8 @@ void ED_preview_shader_job(const bContext *C, void *owner, ID *id, ID *parent, M
return;
}
ED_preview_ensure_dbase();
wm_job = WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), owner, "Shader Preview",
WM_JOB_EXCL_RENDER, WM_JOB_TYPE_RENDER_PREVIEW);
sp = MEM_callocN(sizeof(ShaderPreview), "shader preview");

View File

@ -229,9 +229,7 @@ void WM_init(bContext *C, int argc, const char **argv)
ED_render_clear_mtex_copybuf();
// glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
ED_preview_init_dbase();
wm_read_history();
/* allow a path of "", this is what happens when making a new file */