UI: Indicate asset data-blocks with an icon in Outliners & search menus

It's useful to easily see which data-blocks are assets and which not. So just
like we usually show the library linking/override icons, we show the asset icon
there (these are mutually exclusive data-block states).

Uses the `'MAT_SPHERE_SKY` icon, which wasn't used before (except by an
add-on!) and is sorta fitting, but not quite. We should either change this one
or add an own asset icon. Meanwhile this isn't too bad :)

Also adds an internal macro to check if a data-block is an asset, consistent to
how we do it for libraries and library overrides.
This commit is contained in:
Julian Eisel 2020-12-16 11:58:30 +01:00
parent 58d818f8be
commit 3fc9fc1cb4
2 changed files with 5 additions and 0 deletions

View File

@ -2199,6 +2199,9 @@ int UI_icon_from_library(const ID *id)
if (ID_IS_OVERRIDE_LIBRARY(id)) {
return ICON_LIBRARY_DATA_OVERRIDE;
}
if (ID_IS_ASSET(id)) {
return ICON_MAT_SPHERE_SKY;
}
return ICON_NONE;
}

View File

@ -509,6 +509,8 @@ typedef enum ID_Type {
#define ID_IS_OVERRIDE_LIBRARY_TEMPLATE(_id) \
(((ID *)(_id))->override_library != NULL && ((ID *)(_id))->override_library->reference == NULL)
#define ID_IS_ASSET(_id) (((const ID *)(_id))->asset_data != NULL)
/* Check whether datablock type is covered by copy-on-write. */
#define ID_TYPE_IS_COW(_id_type) (!ELEM(_id_type, ID_BR, ID_PAL, ID_IM))