UI: Indicate asset data-blocks with an icon in Outliners & search menus
It's useful to easily see which data-blocks are assets and which not. So just like we usually show the library linking/override icons, we show the asset icon there (these are mutually exclusive data-block states). Uses the `'MAT_SPHERE_SKY` icon, which wasn't used before (except by an add-on!) and is sorta fitting, but not quite. We should either change this one or add an own asset icon. Meanwhile this isn't too bad :) Also adds an internal macro to check if a data-block is an asset, consistent to how we do it for libraries and library overrides.
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@ -2199,6 +2199,9 @@ int UI_icon_from_library(const ID *id)
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if (ID_IS_OVERRIDE_LIBRARY(id)) {
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return ICON_LIBRARY_DATA_OVERRIDE;
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}
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if (ID_IS_ASSET(id)) {
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return ICON_MAT_SPHERE_SKY;
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}
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return ICON_NONE;
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}
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@ -509,6 +509,8 @@ typedef enum ID_Type {
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#define ID_IS_OVERRIDE_LIBRARY_TEMPLATE(_id) \
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(((ID *)(_id))->override_library != NULL && ((ID *)(_id))->override_library->reference == NULL)
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#define ID_IS_ASSET(_id) (((const ID *)(_id))->asset_data != NULL)
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/* Check whether datablock type is covered by copy-on-write. */
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#define ID_TYPE_IS_COW(_id_type) (!ELEM(_id_type, ID_BR, ID_PAL, ID_IM))
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