Fix T52011: Border render is incorrect with multiple scenes
The code was somewhat weird: it was first copying border/crop settings from the "source" scene, then was checking border settings of the current scene and only then was copying border from "source" scene. Now we first copy border/crop flags, then copy border from source and then check whether border is a full-frame.
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blender-bot
2023-02-14 06:48:45 +01:00
Referenced by issue #52011, Border render is incorrect with multiple scenes
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@ -723,6 +723,8 @@ void RE_InitState(Render *re, Render *source, RenderData *rd,
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re->r.size = source->r.size;
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}
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re_init_resolution(re, source, winx, winy, disprect);
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/* disable border if it's a full render anyway */
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if (re->r.border.xmin == 0.0f && re->r.border.xmax == 1.0f &&
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re->r.border.ymin == 0.0f && re->r.border.ymax == 1.0f)
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@ -730,8 +732,6 @@ void RE_InitState(Render *re, Render *source, RenderData *rd,
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re->r.mode &= ~R_BORDER;
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}
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re_init_resolution(re, source, winx, winy, disprect);
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if (re->rectx < 1 || re->recty < 1 || (BKE_imtype_is_movie(rd->im_format.imtype) &&
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(re->rectx < 16 || re->recty < 16) ))
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{
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