BMesh decimate, improve behavior with weights

Add slider to adjust the influence of weights relative to geometry distortion.
This allows subtle influences to be applied - without drastic changes in behavior.
This commit is contained in:
Campbell Barton 2015-06-04 19:49:59 +10:00
parent c64f491f9f
commit 455ca1b28f
7 changed files with 91 additions and 36 deletions

View File

@ -262,24 +262,37 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
row.prop(md, "decimate_type", expand=True)
if decimate_type == 'COLLAPSE':
has_vgroup = bool(md.vertex_group)
layout.prop(md, "ratio")
split = layout.split()
row = split.row(align=True)
col = split.column()
row = col.row(align=True)
row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
row.prop(md, "invert_vertex_group", text="", icon='ARROW_LEFTRIGHT')
split.prop(md, "use_collapse_triangulate")
layout_info = col
col = split.column()
row = col.row()
row.active = has_vgroup
row.prop(md, "vertex_group_factor")
col.prop(md, "use_collapse_triangulate")
elif decimate_type == 'UNSUBDIV':
layout.prop(md, "iterations")
layout_info = layout
else: # decimate_type == 'DISSOLVE':
layout.prop(md, "angle_limit")
layout.prop(md, "use_dissolve_boundaries")
layout.label("Delimit:")
row = layout.row()
row.prop(md, "delimit")
layout_info = layout
layout.label(text=iface_("Face Count: %d") % md.face_count, translate=False)
layout_info.label(text=iface_("Faces: %d") % md.face_count, translate=False)
def DISPLACE(self, layout, ob, md):
has_texture = (md.texture is not None)

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@ -830,5 +830,19 @@ void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *main)
scene->r.simplify_particles_render = scene->r.simplify_particles;
}
}
if (!DNA_struct_elem_find(fd->filesdna, "DecimateModifierData", "float", "defgrp_factor")) {
Object *ob;
for (ob = main->object.first; ob; ob = ob->id.next) {
ModifierData *md;
for (md = ob->modifiers.first; md; md = md->next) {
if (md->type == eModifierType_Decimate) {
DecimateModifierData *dmd = (DecimateModifierData *)md;
dmd->defgrp_factor = 1.0f;
}
}
}
}
}
}

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@ -42,8 +42,4 @@ void BM_mesh_decimate_dissolve(
BMesh *bm, const float angle_limit, const bool do_dissolve_boundaries,
const BMO_Delimit delimit);
/* these weights are accumulated so too high values may reach 'inf' too quickly */
#define BM_MESH_DECIM_WEIGHT_MAX 100000.0f
#define BM_MESH_DECIM_WEIGHT_EPS (1.0f / BM_MESH_DECIM_WEIGHT_MAX)
#endif /* __BMESH_DECIMATE_H__ */

View File

@ -212,10 +212,15 @@ static bool bm_edge_collapse_is_degenerate_flip(BMEdge *e, const float optimize_
*
* This avoids cases where a flat (or near flat) areas get very un-even geometry.
*/
static float bm_decim_build_edge_cost_single__topology(BMEdge *e)
static float bm_decim_build_edge_cost_single_squared__topology(BMEdge *e)
{
return fabsf(dot_v3v3(e->v1->no, e->v2->no)) / min_ff(-len_squared_v3v3(e->v1->co, e->v2->co), -FLT_EPSILON);
}
static float bm_decim_build_edge_cost_single__topology(BMEdge *e)
{
return fabsf(dot_v3v3(e->v1->no, e->v2->no)) / min_ff(-len_v3v3(e->v1->co, e->v2->co), -FLT_EPSILON);
}
#endif /* USE_TOPOLOGY_FALLBACK */
static void bm_decim_build_edge_cost_single(
@ -253,15 +258,6 @@ static void bm_decim_build_edge_cost_single(
else {
goto clear;
}
if (vweights) {
if ((vweights[BM_elem_index_get(e->v1)] >= BM_MESH_DECIM_WEIGHT_MAX) &&
(vweights[BM_elem_index_get(e->v2)] >= BM_MESH_DECIM_WEIGHT_MAX))
{
/* skip collapsing this edge */
goto clear;
}
}
/* end sanity check */
@ -270,21 +266,21 @@ static void bm_decim_build_edge_cost_single(
q1 = &vquadrics[BM_elem_index_get(e->v1)];
q2 = &vquadrics[BM_elem_index_get(e->v2)];
if (vweights == NULL) {
cost = (BLI_quadric_evaluate(q1, optimize_co) +
BLI_quadric_evaluate(q2, optimize_co));
}
else {
/* add 1.0 so planar edges are still weighted against */
cost = (((BLI_quadric_evaluate(q1, optimize_co) + 1.0f) * vweights[BM_elem_index_get(e->v1)]) +
((BLI_quadric_evaluate(q2, optimize_co) + 1.0f) * vweights[BM_elem_index_get(e->v2)]));
}
cost = (BLI_quadric_evaluate(q1, optimize_co) +
BLI_quadric_evaluate(q2, optimize_co));
// print("COST %.12f\n");
/* note, 'cost' shouldn't be negative but happens sometimes with small values.
* this can cause faces that make up a flat surface to over-collapse, see [#37121] */
cost = fabsf(cost);
/* edge weights can be 2 max, ((2 * 2) ^ 2) == 16x max,
* a high weight means being inserted into the heap ahead of 16x better edges.
* but thats fine since its the purpose of weighting. */
#define VWEIGHT_SCALE 2
#ifdef USE_TOPOLOGY_FALLBACK
if (UNLIKELY(cost < TOPOLOGY_FALLBACK_EPS)) {
/* subtract existing cost to further differentiate edges from one another
@ -292,10 +288,35 @@ static void bm_decim_build_edge_cost_single(
* keep topology cost below 0.0 so their values don't interfere with quadric cost,
* (and they get handled first).
* */
cost = bm_decim_build_edge_cost_single__topology(e) - cost;
BLI_assert(cost <= 0.0f);
if (vweights == NULL) {
cost = bm_decim_build_edge_cost_single_squared__topology(e) - cost;
}
else {
/* with weights we need to use the real length so we can scale them properly */
float e_weight = (vweights[BM_elem_index_get(e->v1)] +
vweights[BM_elem_index_get(e->v2)]);
cost = bm_decim_build_edge_cost_single__topology(e) - cost;
/* note, this is rather arbitrary max weight is 2 here,
* allow for skipping edges 4x the length, based on weights */
if (e_weight) {
e_weight *= VWEIGHT_SCALE;
cost *= 1.0f + SQUARE(e_weight);
}
BLI_assert(cost <= 0.0f);
}
}
else
#endif
if (vweights) {
float e_weight = 2.0f - (vweights[BM_elem_index_get(e->v1)] +
vweights[BM_elem_index_get(e->v2)]);
if (e_weight) {
e_weight *= VWEIGHT_SCALE;
cost += (BM_edge_calc_length(e) * SQUARE(e_weight));
}
}
#undef VWEIGHT_SCALE
eheap_table[BM_elem_index_get(e)] = BLI_heap_insert(eheap, cost, e);
return;
@ -950,7 +971,9 @@ static void bm_decim_edge_collapse(
int i;
if (vweights) {
vweights[v_other_index] += vweights[v_clear_index];
float v_other_weight = interpf(vweights[v_other_index], vweights[v_clear_index], customdata_fac);
CLAMP(v_other_weight, 0.0f, 1.0f);
vweights[v_other_index] = v_other_weight;
}
e = NULL; /* paranoid safety check */

View File

@ -431,10 +431,11 @@ typedef struct DecimateModifierData {
float angle; /* (mode == MOD_DECIM_MODE_DISSOLVE) */
char defgrp_name[64]; /* MAX_VGROUP_NAME */
float defgrp_factor;
short flag, mode;
/* runtime only */
int face_count, pad2;
int face_count;
} DecimateModifierData;
enum {

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@ -1506,6 +1506,13 @@ static void rna_def_modifier_decimate(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "flag", MOD_DECIM_FLAG_TRIANGULATE);
RNA_def_property_ui_text(prop, "Triangulate", "Keep triangulated faces resulting from decimation (collapse only)");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
prop = RNA_def_property(srna, "vertex_group_factor", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "defgrp_factor");
RNA_def_property_range(prop, 0, 1.0f);
RNA_def_property_ui_range(prop, 0, 1, 1, 4);
RNA_def_property_ui_text(prop, "Factor", "Vertex group strength");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
/* end collapse-only option */
/* (mode == MOD_DECIM_MODE_DISSOLVE) */

View File

@ -61,6 +61,7 @@ static void initData(ModifierData *md)
dmd->percent = 1.0;
dmd->angle = DEG2RADF(5.0f);
dmd->defgrp_factor = 1.0;
}
static void copyData(ModifierData *md, ModifierData *target)
@ -78,7 +79,9 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
CustomDataMask dataMask = 0;
/* ask for vertexgroups if we need them */
if (dmd->defgrp_name[0]) dataMask |= CD_MASK_MDEFORMVERT;
if (dmd->defgrp_name[0] && (dmd->defgrp_factor > 0.0f)) {
dataMask |= CD_MASK_MDEFORMVERT;
}
return dataMask;
}
@ -130,7 +133,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
}
if (dmd->mode == MOD_DECIM_MODE_COLLAPSE) {
if (dmd->defgrp_name[0]) {
if (dmd->defgrp_name[0] && (dmd->defgrp_factor > 0.0f)) {
MDeformVert *dvert;
int defgrp_index;
@ -144,14 +147,12 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
if (dmd->flag & MOD_DECIM_FLAG_INVERT_VGROUP) {
for (i = 0; i < vert_tot; i++) {
const float f = 1.0f - defvert_find_weight(&dvert[i], defgrp_index);
vweights[i] = f > BM_MESH_DECIM_WEIGHT_EPS ? (1.0f / f) : BM_MESH_DECIM_WEIGHT_MAX;
vweights[i] = (1.0f - defvert_find_weight(&dvert[i], defgrp_index)) * dmd->defgrp_factor;
}
}
else {
for (i = 0; i < vert_tot; i++) {
const float f = defvert_find_weight(&dvert[i], defgrp_index);
vweights[i] = f > BM_MESH_DECIM_WEIGHT_EPS ? (1.0f / f) : BM_MESH_DECIM_WEIGHT_MAX;
vweights[i] = (defvert_find_weight(&dvert[i], defgrp_index)) * dmd->defgrp_factor;
}
}
}