Fix T37143: Wrong normal dir with individual origins + one vert selected
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blender-bot
2023-02-14 11:42:38 +01:00
Referenced by issue #37143, Wrong Normal Dir with Arbitrary Obj Rot + Normal Transf. Orient. + Individual Origins + Only one vert selected.
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@ -576,7 +576,15 @@ void setConstraint(TransInfo *t, float space[3][3], int mode, const char text[])
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void setAxisMatrixConstraint(TransInfo *t, int mode, const char text[])
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{
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if (t->total == 1) {
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setConstraint(t, t->data->axismtx, mode, text);
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float axismtx[3][3];
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if (t->flag & T_EDIT) {
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mul_m3_m3m3(axismtx, t->obedit_mat, t->data->axismtx);
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}
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else {
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copy_m3_m3(axismtx, t->data->axismtx);
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}
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setConstraint(t, axismtx, mode, text);
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}
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else {
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BLI_strncpy(t->con.text + 1, text, sizeof(t->con.text) - 1);
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