Fix T52066: Grid Mesh UV's aren't correct

This commit is contained in:
Campbell Barton 2017-07-16 00:02:09 +10:00
parent 8009564503
commit 49c29dc82f
Notes: blender-bot 2023-02-14 10:18:56 +01:00
Referenced by issue #52066, Grid Mesh "generate uv" does not create correct UV's
1 changed files with 5 additions and 5 deletions

View File

@ -839,7 +839,7 @@ void BM_mesh_calc_uvs_grid(
const float dx = 1.0f / (float)(x_segments - 1);
const float dy = 1.0f / (float)(y_segments - 1);
float x = 0.0f;
float y = 0.0f;
float y = dy;
int loop_index;
@ -854,16 +854,16 @@ void BM_mesh_calc_uvs_grid(
switch (loop_index) {
case 0:
x += dx;
y -= dy;
break;
case 1:
y += dy;
x += dx;
break;
case 2:
x -= dx;
y += dy;
break;
case 3:
y -= dy;
x -= dx;
break;
default:
break;