Edit Mode: Reduce Selected face alpha
This is to be less intrusive when doing UV mapping. They remain enough visible in every select mode
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@ -322,7 +322,7 @@ const bTheme U_theme_default = {
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.edge_crease = RGBA(0xcc0099ff),
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.edge_bevel = RGBA(0x00a5ffff),
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.face = RGBA(0x00000012),
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.face_select = RGBA(0xff990073),
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.face_select = RGBA(0xff990056),
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.face_dot = RGBA(0xff8a00ff),
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.extra_edge_len = RGBA(0x150806ff),
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.extra_edge_angle = RGBA(0x4d4d00ff),
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