Fix wrong Cycles GLSL pointiness, still not supported but should be neutral 0.5.

This commit is contained in:
Brecht Van Lommel 2016-10-01 14:44:11 +02:00 committed by Sergey Sharybin
parent 90e1adabba
commit 4da266f48c
1 changed files with 1 additions and 1 deletions

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@ -2705,7 +2705,7 @@ void node_geometry(
parametric = vec3(0.0);
backfacing = (gl_FrontFacing) ? 0.0 : 1.0;
pointiness = 0.0;
pointiness = 0.5;
}
void node_tex_coord(