Fix T44133 SSAO in OpenGL rendering from orthographic camera did not
work Safe to include in final release
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Notes:
blender-bot
2023-02-14 09:20:10 +01:00
Referenced by issue #44133, SSAO orthographic camera viewport render bug
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@ -223,7 +223,12 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
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/*int is_ortho = scene->r.mode & R_ORTHO;*/
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camera = v3d->camera;
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RE_GetCameraWindow(oglrender->re, camera, scene->r.cfra, winmat);
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is_persp = true;
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if (camera->type == OB_CAMERA) {
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Camera *cam = camera->data;
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is_persp = cam->type == CAM_PERSP;
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}
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else
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is_persp = true;
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BKE_camera_to_gpu_dof(camera, &fx_settings);
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}
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else {
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