Cleanup: Remove unused variable

This commit is contained in:
Hans Goudey 2020-08-19 18:05:03 -04:00
parent 4f6051e8c4
commit 50b435cbaa
Notes: blender-bot 2023-02-14 07:39:44 +01:00
Referenced by issue #79803, Shading: Voronoi Texture "Distance To Edge" is broken in 1D case
Referenced by issue #79737, ERROR ACCESS VIOLATION when switching to evee rendered view
1 changed files with 2 additions and 13 deletions

View File

@ -2569,7 +2569,6 @@ BLI_INLINE bool streq_array_any(const char *s, const char *arr[])
* correct old \a uiBlock, and NULL otherwise.
*/
static void ed_panel_draw(const bContext *C,
ScrArea *area,
ARegion *region,
ListBase *lb,
PanelType *pt,
@ -2694,16 +2693,8 @@ static void ed_panel_draw(const bContext *C,
Panel *child_panel = UI_panel_find_by_type(&panel->children, child_pt);
if (child_pt->draw && (!child_pt->poll || child_pt->poll(C, child_pt))) {
ed_panel_draw(C,
area,
region,
&panel->children,
child_pt,
child_panel,
w,
em,
vertical,
unique_panel_str);
ed_panel_draw(
C, region, &panel->children, child_pt, child_panel, w, em, vertical, unique_panel_str);
}
}
}
@ -2855,7 +2846,6 @@ void ED_region_panels_layout_ex(const bContext *C,
}
ed_panel_draw(C,
area,
region,
&region->panels,
pt,
@ -2890,7 +2880,6 @@ void ED_region_panels_layout_ex(const bContext *C,
char unique_panel_str[8];
UI_list_panel_unique_str(panel, unique_panel_str);
ed_panel_draw(C,
area,
region,
&region->panels,
panel->type,