Fix [#37160] Rotate edge direction changed between 2.64 and 2.65 (low priority)

Easy to fix, but do not really understand *why* this is needed...
This commit is contained in:
Bastien Montagne 2013-10-21 11:13:39 +00:00
parent f023fcf535
commit 55201ce48b
1 changed files with 1 additions and 1 deletions

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@ -849,7 +849,7 @@ void BM_edge_calc_rotate(BMEdge *e, const bool ccw,
/* we could swap the verts _or_ the faces, swapping faces
* gives more predictable results since that way the next vert
* just stitches from face fa / fb */
if (ccw) {
if (!ccw) {
SWAP(BMFace *, fa, fb);
}