Fix [#37160] Rotate edge direction changed between 2.64 and 2.65 (low priority)
Easy to fix, but do not really understand *why* this is needed...
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@ -849,7 +849,7 @@ void BM_edge_calc_rotate(BMEdge *e, const bool ccw,
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/* we could swap the verts _or_ the faces, swapping faces
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* gives more predictable results since that way the next vert
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* just stitches from face fa / fb */
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if (ccw) {
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if (!ccw) {
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SWAP(BMFace *, fa, fb);
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}
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