Nodes: Use existing nodes span cache
Use cache from 25e307d725
rather
than creating a new vector on every redraw.
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Notes:
blender-bot
2023-02-14 09:34:18 +01:00
Referenced by commit 21e235afc3
, Fix: Ensure topology cache exists when drawing nodes
Referenced by issue #100841, Regression: Nodes: Create new frame on selected other frame but no sort this nodes
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@ -3024,7 +3024,7 @@ static void draw_nodetree(const bContext &C,
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{
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SpaceNode *snode = CTX_wm_space_node(&C);
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Vector<bNode *> nodes = ntree.nodes;
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Span<bNode *> nodes = ntree.all_nodes();
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Array<uiBlock *> blocks = node_uiblocks_init(C, nodes);
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