Fix T42175: Modifiers don't render in sculpt mode using multires

Modifier stack should ignore sculpt restrictions when creating derived render.
This commit is contained in:
Sergey Sharybin 2014-12-09 16:57:59 +05:00
parent a5c3de2e49
commit 59f1585d02
Notes: blender-bot 2023-02-14 09:57:47 +01:00
Referenced by issue #42175, Modifiers don't render in sculpt mode using multires
1 changed files with 2 additions and 2 deletions

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@ -1484,8 +1484,8 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
MultiresModifierData *mmd = get_multires_modifier(scene, ob, 0);
const bool has_multires = (mmd && mmd->sculptlvl != 0);
bool multires_applied = false;
const bool sculpt_mode = ob->mode & OB_MODE_SCULPT && ob->sculpt;
const bool sculpt_dyntopo = (sculpt_mode && ob->sculpt->bm);
const bool sculpt_mode = ob->mode & OB_MODE_SCULPT && ob->sculpt && !useRenderParams;
const bool sculpt_dyntopo = (sculpt_mode && ob->sculpt->bm) && !useRenderParams;
const int draw_flag = dm_drawflag_calc(scene->toolsettings);
/* Generic preview only in object mode! */