Fix T40522: Viewport layer name is not redrawed.

Yet another missing redraw flag catching (only affecting Cycles, in this case).
This commit is contained in:
Bastien Montagne 2014-06-06 14:14:56 +02:00
parent 7f5d9a1f74
commit 607cd0e8bc
Notes: blender-bot 2023-02-14 11:42:40 +01:00
Referenced by issue #40522, Viewport layer name is not redrawed
1 changed files with 1 additions and 0 deletions

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@ -971,6 +971,7 @@ static void view3d_header_area_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(sa)
case ND_LAYER:
case ND_TOOLSETTINGS:
case ND_LAYER_CONTENT:
case ND_RENDER_OPTIONS:
ED_region_tag_redraw(ar);
break;
}