Object update: Remove fallback from batch_cache_deform_tag
Falback is not really necessary, and causes `BKE_object_data_batch_cache_dirty_tag` to run multithreaded in an unsafe way. No functional changes.
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Notes:
blender-bot
2023-02-14 08:49:53 +01:00
Referenced by commit ceb612a79c
, Revert "Depsgraph: Implement 'ID_RECALC_GEOMETRY_DEFORM'"
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@ -402,8 +402,7 @@ void BKE_object_data_eval_batch_cache_deform_tag(Depsgraph *depsgraph, ID *objec
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BKE_mesh_batch_cache_dirty_tag((Mesh *)object_data, BKE_MESH_BATCH_DIRTY_DEFORM);
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break;
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default:
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/* Only mesh is currently supported. Fallback to dirty all for other datablocks types. */
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BKE_object_data_batch_cache_dirty_tag(object_data);
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/* Only mesh is currently supported. */
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break;
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}
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}
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