Eevee: Volume: Fix incorrect Light intensity compared to cycles

This commit is contained in:
Clément Foucault 2018-10-09 19:06:19 +02:00
parent bb83bd773c
commit 65fee32324
1 changed files with 2 additions and 1 deletions

View File

@ -75,10 +75,11 @@ vec3 light_volume(LightData ld, vec4 l_vector)
}
else if (ld.l_type == SUN) {
power = (4.0f * ld.l_radius * ld.l_radius * M_2PI) * (1.0 / 12.5); /* Removing area light power*/
power *= M_2PI * 0.78; /* Matching cycles with point light. */
power *= M_PI * 0.5; /* Matching cycles. */
}
else {
power = (4.0 * ld.l_radius * ld.l_radius) * (1.0 /10.0);
power *= M_2PI; /* Matching cycles with point light. */
}
/* OPTI: find a better way than calculating this on the fly */