Fix drawing annotations on surface
Caused by {rBaa0ac0035a0d}. Similar solution to {rBc0fdaf700a5}.
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7c703b4699
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@ -1666,6 +1666,7 @@ static void annotation_paint_initstroke(tGPsdata *p,
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static void annotation_paint_strokeend(tGPsdata *p)
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{
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ToolSettings *ts = p->scene->toolsettings;
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const bool is_eraser = (p->gpd->runtime.sbuffer_sflag & GP_STROKE_ERASER) != 0;
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/* for surface sketching, need to set the right OpenGL context stuff so that
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* the conversions will project the values correctly...
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*/
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@ -1681,11 +1682,11 @@ static void annotation_paint_strokeend(tGPsdata *p)
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(ts->annotate_v3d_align & GP_PROJECT_DEPTH_STROKE) ?
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V3D_DEPTH_GPENCIL_ONLY :
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V3D_DEPTH_NO_GPENCIL,
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NULL);
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is_eraser ? NULL : &p->depths);
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}
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/* check if doing eraser or not */
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if ((p->gpd->runtime.sbuffer_sflag & GP_STROKE_ERASER) == 0) {
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if (!is_eraser) {
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/* transfer stroke to frame */
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annotation_stroke_newfrombuffer(p);
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}
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