Cleanup: Move bmesh_query_uv.c to C++

Helpful for D14365.
This commit is contained in:
Hans Goudey 2022-08-26 13:56:43 -05:00
parent 6a9cf59ce1
commit 6bea434c41
2 changed files with 25 additions and 21 deletions

View File

@ -111,7 +111,7 @@ set(SRC
intern/bmesh_query.c
intern/bmesh_query.h
intern/bmesh_query_inline.h
intern/bmesh_query_uv.c
intern/bmesh_query_uv.cc
intern/bmesh_query_uv.h
intern/bmesh_structure.c
intern/bmesh_structure.h

View File

@ -6,9 +6,10 @@
#include "MEM_guardedalloc.h"
#include "BLI_alloca.h"
#include "BLI_array.hh"
#include "BLI_linklist.h"
#include "BLI_math.h"
#include "BLI_math_vec_types.hh"
#include "BLI_utildefines_stack.h"
#include "BKE_customdata.h"
@ -80,7 +81,7 @@ void BM_face_uv_calc_center_median(const BMFace *f, const int cd_loop_uv_offset,
zero_v2(r_cent);
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
const MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset);
const MLoopUV *luv = (const MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset);
add_v2_v2(r_cent, luv->uv);
} while ((l_iter = l_iter->next) != l_first);
@ -89,16 +90,16 @@ void BM_face_uv_calc_center_median(const BMFace *f, const int cd_loop_uv_offset,
float BM_face_uv_calc_cross(const BMFace *f, const int cd_loop_uv_offset)
{
float(*uvs)[2] = BLI_array_alloca(uvs, f->len);
blender::Array<blender::float2, BM_DEFAULT_NGON_STACK_SIZE> uvs(f->len);
const BMLoop *l_iter;
const BMLoop *l_first;
int i = 0;
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
const MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset);
copy_v2_v2(uvs[i++], luv->uv);
const MLoopUV *luv = (const MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset);
uvs[i++] = luv->uv;
} while ((l_iter = l_iter->next) != l_first);
return cross_poly_v2(uvs, f->len);
return cross_poly_v2(reinterpret_cast<const float(*)[2]>(uvs.data()), f->len);
}
void BM_face_uv_minmax(const BMFace *f, float min[2], float max[2], const int cd_loop_uv_offset)
@ -107,7 +108,7 @@ void BM_face_uv_minmax(const BMFace *f, float min[2], float max[2], const int cd
const BMLoop *l_first;
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
const MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset);
const MLoopUV *luv = (const MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset);
minmax_v2v2_v2(min, max, luv->uv);
} while ((l_iter = l_iter->next) != l_first);
}
@ -118,7 +119,7 @@ void BM_face_uv_transform(BMFace *f, const float matrix[2][2], const int cd_loop
BMLoop *l_first;
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset);
MLoopUV *luv = (MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset);
mul_m2_v2(matrix, luv->uv);
} while ((l_iter = l_iter->next) != l_first);
}
@ -126,12 +127,12 @@ void BM_face_uv_transform(BMFace *f, const float matrix[2][2], const int cd_loop
bool BM_loop_uv_share_edge_check(BMLoop *l_a, BMLoop *l_b, const int cd_loop_uv_offset)
{
BLI_assert(l_a->e == l_b->e);
MLoopUV *luv_a_curr = BM_ELEM_CD_GET_VOID_P(l_a, cd_loop_uv_offset);
MLoopUV *luv_a_next = BM_ELEM_CD_GET_VOID_P(l_a->next, cd_loop_uv_offset);
MLoopUV *luv_b_curr = BM_ELEM_CD_GET_VOID_P(l_b, cd_loop_uv_offset);
MLoopUV *luv_b_next = BM_ELEM_CD_GET_VOID_P(l_b->next, cd_loop_uv_offset);
MLoopUV *luv_a_curr = (MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_a, cd_loop_uv_offset);
MLoopUV *luv_a_next = (MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_a->next, cd_loop_uv_offset);
MLoopUV *luv_b_curr = (MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_b, cd_loop_uv_offset);
MLoopUV *luv_b_next = (MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_b->next, cd_loop_uv_offset);
if (l_a->v != l_b->v) {
SWAP(MLoopUV *, luv_b_curr, luv_b_next);
std::swap(luv_b_curr, luv_b_next);
}
return (equals_v2v2(luv_a_curr->uv, luv_b_curr->uv) &&
equals_v2v2(luv_a_next->uv, luv_b_next->uv));
@ -140,8 +141,8 @@ bool BM_loop_uv_share_edge_check(BMLoop *l_a, BMLoop *l_b, const int cd_loop_uv_
bool BM_loop_uv_share_vert_check(BMLoop *l_a, BMLoop *l_b, const int cd_loop_uv_offset)
{
BLI_assert(l_a->v == l_b->v);
const MLoopUV *luv_a = BM_ELEM_CD_GET_VOID_P(l_a, cd_loop_uv_offset);
const MLoopUV *luv_b = BM_ELEM_CD_GET_VOID_P(l_b, cd_loop_uv_offset);
const MLoopUV *luv_a = (const MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_a, cd_loop_uv_offset);
const MLoopUV *luv_b = (const MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_b, cd_loop_uv_offset);
if (!equals_v2v2(luv_a->uv, luv_b->uv)) {
return false;
}
@ -160,8 +161,10 @@ bool BM_edge_uv_share_vert_check(BMEdge *e, BMLoop *l_a, BMLoop *l_b, const int
const BMLoop *l_other_b = BM_loop_other_vert_loop_by_edge(l_b, e);
{
const MLoopUV *luv_other_a = BM_ELEM_CD_GET_VOID_P(l_other_a, cd_loop_uv_offset);
const MLoopUV *luv_other_b = BM_ELEM_CD_GET_VOID_P(l_other_b, cd_loop_uv_offset);
const MLoopUV *luv_other_a = (const MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_other_a,
cd_loop_uv_offset);
const MLoopUV *luv_other_b = (const MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_other_b,
cd_loop_uv_offset);
if (!equals_v2v2(luv_other_a->uv, luv_other_b->uv)) {
return false;
}
@ -172,7 +175,7 @@ bool BM_edge_uv_share_vert_check(BMEdge *e, BMLoop *l_a, BMLoop *l_b, const int
bool BM_face_uv_point_inside_test(const BMFace *f, const float co[2], const int cd_loop_uv_offset)
{
float(*projverts)[2] = BLI_array_alloca(projverts, f->len);
blender::Array<blender::float2, BM_DEFAULT_NGON_STACK_SIZE> projverts(f->len);
BMLoop *l_iter;
int i;
@ -180,8 +183,9 @@ bool BM_face_uv_point_inside_test(const BMFace *f, const float co[2], const int
BLI_assert(BM_face_is_normal_valid(f));
for (i = 0, l_iter = BM_FACE_FIRST_LOOP(f); i < f->len; i++, l_iter = l_iter->next) {
copy_v2_v2(projverts[i], BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset));
projverts[i] = ((const MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset))->uv;
}
return isect_point_poly_v2(co, projverts, f->len, false);
return isect_point_poly_v2(
co, reinterpret_cast<const float(*)[2]>(projverts.data()), f->len, false);
}