LibOverride: Make process checking validity of hierarchy roots more robust.

Code was not really designed to hanlde corrupted (e.g. local ID) root
hierarchies, now it should handle better those invalid cases and restore
proper sane situation as best as possible.

Fixes crashes with some corrupted files from Blender studio.
This commit is contained in:
Bastien Montagne 2022-05-10 17:32:31 +02:00
parent 4c3e91e5f5
commit 6c679aca17
Notes: blender-bot 2023-02-14 03:21:27 +01:00
Referenced by commit 0134ab4b56, LibOverride: Fix bad ID getting hierarchy root updated.
1 changed files with 19 additions and 1 deletions

View File

@ -1384,7 +1384,21 @@ void BKE_lib_override_library_main_hierarchy_root_ensure(Main *bmain)
continue;
}
if (id->override_library->hierarchy_root != NULL) {
continue;
if (!ID_IS_OVERRIDE_LIBRARY_REAL(id->override_library->hierarchy_root) ||
id->override_library->hierarchy_root->lib != id->lib) {
CLOG_ERROR(
&LOG,
"Existing override hierarchy root ('%s') for ID '%s' is invalid, will try to find a "
"new valid one",
id->override_library->hierarchy_root != NULL ?
id->override_library->hierarchy_root->name :
"<NONE>",
id->name);
id->override_library->hierarchy_root = NULL;
}
else {
continue;
}
}
BKE_main_relations_tag_set(bmain, MAINIDRELATIONS_ENTRY_TAGS_PROCESSED, false);
@ -2058,6 +2072,10 @@ static bool lib_override_resync_tagging_finalize_recurse(
CLOG_INFO(&LOG, 4, "Found root ID '%s' for resync root ID '%s'", id_root->name, id->name);
if (id_root->override_library == NULL) {
BLI_assert(0);
}
LinkNodePair **id_resync_roots_p;
if (!BLI_ghash_ensure_p(id_roots, id_root, (void ***)&id_resync_roots_p)) {
*id_resync_roots_p = MEM_callocN(sizeof(**id_resync_roots_p), __func__);