Removing OMP: get rid of last bit in /editors/ area.
Just removing it, such cases are not bottlenecks and not worth the complication of doing real threading with own BLI_task.
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@ -1240,7 +1240,6 @@ void EDBM_mesh_reveal(BMEditMesh *em, bool select)
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/* Use tag flag to remember what was hidden before all is revealed.
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* BM_ELEM_HIDDEN --> BM_ELEM_TAG */
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#pragma omp parallel for schedule(static) if (em->bm->totvert + em->bm->totedge + em->bm->totface >= BM_OMP_LIMIT)
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for (i = 0; i < 3; i++) {
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BMIter iter;
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BMElem *ele;
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