VSE: Refactor transform operator code

Refactor function `freeSeqData` so it is readable.

One strip can have multiple transform operations defined. To prevent
processing strip multiple times, build `SeqCollection` and use
sequencer iterator instead of iterating `TransData` directly.

No functional changes.

Differential Revision: https://developer.blender.org/D11618
This commit is contained in:
Richard Antalik 2021-06-17 04:02:53 +02:00
parent e7003bc965
commit 78693d524c
Notes: blender-bot 2023-02-14 10:29:32 +01:00
Referenced by commit 1dcf0f9cf1, Fix T89722: Duplicate macro can cause strips to overlap
1 changed files with 171 additions and 152 deletions

View File

@ -33,6 +33,7 @@
#include "ED_markers.h"
#include "SEQ_iterator.h"
#include "SEQ_relations.h"
#include "SEQ_sequencer.h"
#include "SEQ_time.h"
@ -287,167 +288,185 @@ static void SeqTransDataBounds(TransInfo *t, ListBase *seqbase, TransSeq *ts)
}
}
static void freeSeqData(TransInfo *t, TransDataContainer *tc, TransCustomData *custom_data)
static void free_transform_custom_data(TransCustomData *custom_data)
{
Editing *ed = SEQ_editing_get(t->scene, false);
if (ed != NULL) {
ListBase *seqbasep = ed->seqbasep;
TransData *td = tc->data;
int a;
/* prevent updating the same seq twice
* if the transdata order is changed this will mess up
* but so will TransDataSeq */
Sequence *seq_prev = NULL;
Sequence *seq;
if (!(t->state == TRANS_CANCEL)) {
int overlap = 0;
for (a = 0, seq_prev = NULL; a < tc->data_len; a++, td++, seq_prev = seq) {
seq = ((TransDataSeq *)td->extra)->seq;
if ((seq != seq_prev) && (seq->flag & SEQ_OVERLAP)) {
overlap = 1;
break;
}
}
if (overlap) {
const bool use_sync_markers = (((SpaceSeq *)t->area->spacedata.first)->flag &
SEQ_MARKER_TRANS) != 0;
ListBase *markers = &t->scene->markers;
bool has_effect_root = false, has_effect_any = false;
for (seq = seqbasep->first; seq; seq = seq->next) {
seq->tmp = NULL;
}
td = tc->data;
for (a = 0, seq_prev = NULL; a < tc->data_len; a++, td++, seq_prev = seq) {
seq = ((TransDataSeq *)td->extra)->seq;
if ((seq != seq_prev)) {
/* check effects strips, we cant change their time */
if ((seq->type & SEQ_TYPE_EFFECT) && seq->seq1) {
has_effect_any = true;
has_effect_root = true;
}
else {
/* Tag seq with a non zero value, used by
* SEQ_transform_seqbase_shuffle_time to identify the ones to shuffle */
seq->tmp = (void *)1;
}
}
}
if (t->flag & T_ALT_TRANSFORM) {
int minframe = MAXFRAME;
td = tc->data;
for (a = 0, seq_prev = NULL; a < tc->data_len; a++, td++, seq_prev = seq) {
seq = ((TransDataSeq *)td->extra)->seq;
if (seq != seq_prev) {
minframe = min_ii(minframe, seq->startdisp);
}
}
for (seq = seqbasep->first; seq; seq = seq->next) {
if (!(seq->flag & SELECT)) {
if (seq->startdisp >= minframe) {
seq->machine += MAXSEQ * 2;
}
}
}
SEQ_transform_seqbase_shuffle_time(seqbasep, t->scene, markers, use_sync_markers);
for (seq = seqbasep->first; seq; seq = seq->next) {
if (seq->machine >= MAXSEQ * 2) {
seq->machine -= MAXSEQ * 2;
seq->tmp = (void *)1;
}
else {
seq->tmp = NULL;
}
}
SEQ_transform_seqbase_shuffle_time(seqbasep, t->scene, markers, use_sync_markers);
}
else {
SEQ_transform_seqbase_shuffle_time(seqbasep, t->scene, markers, use_sync_markers);
}
if (has_effect_any) {
/* update effects strips based on strips just moved in time */
td = tc->data;
for (a = 0, seq_prev = NULL; a < tc->data_len; a++, td++, seq_prev = seq) {
seq = ((TransDataSeq *)td->extra)->seq;
if ((seq != seq_prev)) {
if ((seq->type & SEQ_TYPE_EFFECT) && seq->seq1) {
SEQ_time_update_sequence(t->scene, seq);
}
}
}
}
if (has_effect_root) {
/* now if any effects _still_ overlap, we need to move them up */
td = tc->data;
for (a = 0, seq_prev = NULL; a < tc->data_len; a++, td++, seq_prev = seq) {
seq = ((TransDataSeq *)td->extra)->seq;
if (seq != seq_prev) {
if ((seq->type & SEQ_TYPE_EFFECT) && seq->seq1) {
if (SEQ_transform_test_overlap(seqbasep, seq)) {
SEQ_transform_seqbase_shuffle(seqbasep, seq, t->scene);
}
}
}
}
/* done with effects */
}
}
for (seq = seqbasep->first; seq; seq = seq->next) {
/* We might want to build a list of effects that need to be updated during transform */
if (seq->type & SEQ_TYPE_EFFECT) {
if (seq->seq1 && seq->seq1->flag & SELECT) {
SEQ_time_update_sequence(t->scene, seq);
}
else if (seq->seq2 && seq->seq2->flag & SELECT) {
SEQ_time_update_sequence(t->scene, seq);
}
else if (seq->seq3 && seq->seq3->flag & SELECT) {
SEQ_time_update_sequence(t->scene, seq);
}
}
}
SEQ_sort(seqbasep);
}
else {
/* Canceled, need to update the strips display */
for (a = 0; a < tc->data_len; a++, td++) {
seq = ((TransDataSeq *)td->extra)->seq;
if (seq != seq_prev) {
if (seq->flag & SEQ_OVERLAP) {
SEQ_transform_seqbase_shuffle(seqbasep, seq, t->scene);
}
SEQ_time_update_sequence_bounds(t->scene, seq);
}
seq_prev = seq;
}
}
}
if ((custom_data->data != NULL) && custom_data->use_free) {
TransSeq *ts = custom_data->data;
MEM_freeN(ts->tdseq);
MEM_freeN(custom_data->data);
custom_data->data = NULL;
}
}
/* Canceled, need to update the strips display. */
static void seq_transform_cancel(TransInfo *t, SeqCollection *transformed_strips)
{
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
SEQ_time_update_sequence_bounds(t->scene, seq);
}
}
static bool seq_transform_check_overlap(SeqCollection *transformed_strips)
{
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
if (seq->flag & SEQ_OVERLAP) {
return true;
}
}
return false;
}
/* Offset all strips positioned after left edge of transformed strips boundbox by amount equal to
* overlap of transformed strips. */
static void seq_transform_handle_expand_to_fit(TransInfo *t, SeqCollection *transformed_strips)
{
Editing *ed = SEQ_editing_get(t->scene, false);
ListBase *seqbasep = SEQ_active_seqbase_get(ed);
ListBase *markers = &t->scene->markers;
const bool use_sync_markers = (((SpaceSeq *)t->area->spacedata.first)->flag &
SEQ_MARKER_TRANS) != 0;
int minframe = MAXFRAME;
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
minframe = min_ii(minframe, seq->startdisp);
}
/* Temporarily move strips to beyond timeline boundary */
LISTBASE_FOREACH (Sequence *, seq, seqbasep) {
if (!(seq->flag & SELECT)) {
if (seq->startdisp >= minframe) {
seq->machine += MAXSEQ * 2;
}
}
}
/* Shuffle transformed non-effects. This is because transformed strips can overlap with strips
* on left side. */
SEQ_transform_seqbase_shuffle_time(seqbasep, t->scene, markers, use_sync_markers);
/* Move temporarily moved strips back to their original place and tag for shuffling. */
LISTBASE_FOREACH (Sequence *, seq, seqbasep) {
if (seq->machine >= MAXSEQ * 2) {
seq->machine -= MAXSEQ * 2;
seq->tmp = (void *)1;
}
else {
seq->tmp = NULL;
}
}
/* Shuffle again to displace strips on right side. Final effect shuffling is done in
* seq_transform_handle_overlap. */
SEQ_transform_seqbase_shuffle_time(seqbasep, t->scene, markers, use_sync_markers);
}
static void seq_transform_handle_overlap(TransInfo *t, SeqCollection *transformed_strips)
{
Editing *ed = SEQ_editing_get(t->scene, false);
ListBase *seqbasep = SEQ_active_seqbase_get(ed);
ListBase *markers = &t->scene->markers;
const bool use_sync_markers = (((SpaceSeq *)t->area->spacedata.first)->flag &
SEQ_MARKER_TRANS) != 0;
LISTBASE_FOREACH (Sequence *, seq, seqbasep) {
seq->tmp = NULL;
}
/* Check if effect strips are transformed and tag non effects. */
bool has_effect = false;
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
if ((seq->type & SEQ_TYPE_EFFECT) && seq->seq1) {
has_effect = true;
}
else {
seq->tmp = (void *)1;
}
}
if (t->flag & T_ALT_TRANSFORM) {
seq_transform_handle_expand_to_fit(t, transformed_strips);
}
else {
SEQ_transform_seqbase_shuffle_time(seqbasep, t->scene, markers, use_sync_markers);
}
if (has_effect) {
/* Update effect strips based on strips just moved in time. */
SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
if ((seq->type & SEQ_TYPE_EFFECT) && seq->seq1) {
SEQ_time_update_sequence(t->scene, seq);
}
}
/* If any effects still overlap, we need to move them up. */
SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
if ((seq->type & SEQ_TYPE_EFFECT) && seq->seq1) {
if (SEQ_transform_test_overlap(seqbasep, seq)) {
SEQ_transform_seqbase_shuffle(seqbasep, seq, t->scene);
}
}
}
}
}
static void seq_transform_update_effects(TransInfo *t, SeqCollection *transformed_strips)
{
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
if (seq->type & SEQ_TYPE_EFFECT) {
if (seq->seq1 && seq->seq1->flag & SELECT) {
SEQ_time_update_sequence(t->scene, seq);
}
else if (seq->seq2 && seq->seq2->flag & SELECT) {
SEQ_time_update_sequence(t->scene, seq);
}
else if (seq->seq3 && seq->seq3->flag & SELECT) {
SEQ_time_update_sequence(t->scene, seq);
}
}
}
}
static SeqCollection *seq_transform_collection_from_transdata(TransDataContainer *tc)
{
SeqCollection *collection = SEQ_collection_create();
TransData *td = tc->data;
for (int a = 0; a < tc->data_len; a++, td++) {
Sequence *seq = ((TransDataSeq *)td->extra)->seq;
SEQ_collection_append_strip(seq, collection);
}
return collection;
}
static void freeSeqData(TransInfo *t, TransDataContainer *tc, TransCustomData *custom_data)
{
Editing *ed = SEQ_editing_get(t->scene, false);
if (ed == NULL) {
free_transform_custom_data(custom_data);
return;
}
SeqCollection *transformed_strips = seq_transform_collection_from_transdata(tc);
if ((t->state == TRANS_CANCEL)) {
seq_transform_cancel(t, transformed_strips);
free_transform_custom_data(custom_data);
return;
}
if (seq_transform_check_overlap(transformed_strips)) {
seq_transform_handle_overlap(t, transformed_strips);
}
seq_transform_update_effects(t, transformed_strips);
SEQ_collection_free(transformed_strips);
SEQ_sort(ed->seqbasep);
DEG_id_tag_update(&t->scene->id, ID_RECALC_SEQUENCER_STRIPS);
free_transform_custom_data(custom_data);
}
void createTransSeqData(TransInfo *t)