Fix Extrude Manifold losing original UV

This commit is contained in:
Germano Cavalcante 2020-07-12 20:53:22 -03:00
parent 976a0ff691
commit 7b558a20a9
1 changed files with 5 additions and 4 deletions

View File

@ -572,6 +572,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
f = BM_face_create_verts(bm, f_verts, 4, NULL, BM_CREATE_NOP, true);
#endif
bm_extrude_copy_face_loop_attributes(bm, f);
if (join_face) {
BMVert *v1 = e->v1;
BMVert *v2 = e->v2;
@ -583,11 +584,11 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
BMO_elem_flag_enable(bm, v2, EXT_TAG);
dissolve_verts[dissolve_verts_len++] = v2;
}
/* Tag the edges that can collapse. */
BMO_elem_flag_enable(bm, f_edges[0], EXT_TAG);
BMO_elem_flag_enable(bm, f_edges[1], EXT_TAG);
bmesh_kernel_join_face_kill_edge(bm, join_face, f, e);
}
else {
bm_extrude_copy_face_loop_attributes(bm, f);
}
}
/* link isolated vert */
@ -613,7 +614,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
BMEdge *e_other = BM_DISK_EDGE_NEXT(e, v);
if ((e_other == e) || (BM_DISK_EDGE_NEXT(e_other, v) == e)) {
/* Lose edge or BMVert is edge pair. */
BM_edge_collapse(bm, e, v, true, false);
BM_edge_collapse(bm, BMO_elem_flag_test(bm, e, EXT_TAG) ? e : e_other, v, true, false);
}
else {
BLI_assert(!BM_vert_is_edge_pair(v));