Fix T88194: Animation player displays washed out colors
Byte images used `ibuf->float_colorspace` as source colorspace. This was oversight - `ibuf->rect_colorspace` should be used as source colorspace. Reviewed By: sergey Differential Revision: https://developer.blender.org/D11223
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blender-bot
2023-02-13 18:43:32 +01:00
Referenced by issue #88194, Animation player displays washed out colors
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@ -431,7 +431,7 @@ static void *ocio_transform_ibuf(PlayState *ps,
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display_buffer = ibuf->rect;
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*r_glsl_used = IMB_colormanagement_setup_glsl_draw_from_space(&ps->view_settings,
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&ps->display_settings,
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ibuf->float_colorspace,
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ibuf->rect_colorspace,
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ibuf->dither,
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false,
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false);
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