Fix memory leak in boundary brush preview data
The edge preview data of the boundary needs to be freed with the boundary data created for the brush. Also, all data for the ScultpSession preview that is used to render the cursor needs to be freed with the ##SculptSession##. Found by Jacques Lucke Reviewed By: JacquesLucke Differential Revision: https://developer.blender.org/D10173
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@ -1487,6 +1487,14 @@ void BKE_sculptsession_free(Object *ob)
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MEM_SAFE_FREE(ss->pose_ik_chain_preview);
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}
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if (ss->boundary_preview) {
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MEM_SAFE_FREE(ss->boundary_preview->vertices);
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MEM_SAFE_FREE(ss->boundary_preview->edges);
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MEM_SAFE_FREE(ss->boundary_preview->distance);
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MEM_SAFE_FREE(ss->boundary_preview->edit_info);
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MEM_SAFE_FREE(ss->boundary_preview);
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}
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BKE_sculptsession_free_vwpaint_data(ob->sculpt);
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MEM_freeN(ss);
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@ -530,6 +530,7 @@ SculptBoundary *SCULPT_boundary_data_init(Object *object,
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void SCULPT_boundary_data_free(SculptBoundary *boundary)
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{
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MEM_SAFE_FREE(boundary->vertices);
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MEM_SAFE_FREE(boundary->edges);
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MEM_SAFE_FREE(boundary->distance);
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MEM_SAFE_FREE(boundary->edit_info);
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MEM_SAFE_FREE(boundary->bend.pivot_positions);
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