Fix for draw manager cache not re-set between different render layers

This commit is contained in:
Dalai Felinto 2018-02-20 15:43:39 -03:00
parent c14925bddf
commit 813204838a
Notes: blender-bot 2023-02-14 06:54:28 +01:00
Referenced by issue #54135, Crash when edit mode with clay in 2.79 file (bmw)
Referenced by issue #54116, Eevee volumetric don't work.
1 changed files with 2 additions and 0 deletions

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@ -3663,6 +3663,8 @@ void DRW_render_to_image(RenderEngine *engine, struct Depsgraph *depsgraph)
engine_type->draw_engine->render_to_image(data, engine, render_result, render_layer);
DST.buffer_finish_called = false;
/* Force cache to reset. */
drw_viewport_cache_resize();
}
}