Cleanup: VSE: Rename `val` to `timeline_frame`
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@ -96,12 +96,16 @@ int SEQ_time_right_handle_frame_get(const struct Scene *scene, const struct Sequ
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/**
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* Set frame where strip boundary starts. This function moves only handle, content is not moved.
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*/
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void SEQ_time_left_handle_frame_set(const struct Scene *scene, struct Sequence *seq, int val);
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void SEQ_time_left_handle_frame_set(const struct Scene *scene,
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struct Sequence *seq,
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int timeline_frame);
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/**
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* Set frame where strip boundary ends.
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* This function moves only handle, content is not moved.
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*/
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void SEQ_time_right_handle_frame_set(const struct Scene *scene, struct Sequence *seq, int val);
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void SEQ_time_right_handle_frame_set(const struct Scene *scene,
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struct Sequence *seq,
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int timeline_frame);
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/**
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* Get number of frames (in timeline) that can be rendered.
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* This can change depending on scene FPS or strip speed factor.
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@ -522,31 +522,31 @@ int SEQ_time_right_handle_frame_get(const Scene *scene, const Sequence *seq)
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return SEQ_time_content_end_frame_get(scene, seq) - seq->endofs;
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}
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void SEQ_time_left_handle_frame_set(const Scene *scene, Sequence *seq, int val)
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void SEQ_time_left_handle_frame_set(const Scene *scene, Sequence *seq, int timeline_frame)
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{
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const float right_handle_orig_frame = SEQ_time_right_handle_frame_get(scene, seq);
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if (val >= right_handle_orig_frame) {
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val = right_handle_orig_frame - 1;
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if (timeline_frame >= right_handle_orig_frame) {
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timeline_frame = right_handle_orig_frame - 1;
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}
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seq->startofs = val - SEQ_time_start_frame_get(seq);
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seq->startdisp = val; /* Only to make files usable in older versions. */
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seq->startofs = timeline_frame - SEQ_time_start_frame_get(seq);
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seq->startdisp = timeline_frame; /* Only to make files usable in older versions. */
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SEQ_time_update_meta_strip_range(scene, seq_sequence_lookup_meta_by_seq(scene, seq));
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seq_time_update_effects_strip_range(scene, seq_sequence_lookup_effects_by_seq(scene, seq));
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}
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void SEQ_time_right_handle_frame_set(const Scene *scene, Sequence *seq, int val)
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void SEQ_time_right_handle_frame_set(const Scene *scene, Sequence *seq, int timeline_frame)
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{
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const float left_handle_orig_frame = SEQ_time_left_handle_frame_get(scene, seq);
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if (val <= left_handle_orig_frame) {
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val = left_handle_orig_frame + 1;
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if (timeline_frame <= left_handle_orig_frame) {
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timeline_frame = left_handle_orig_frame + 1;
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}
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seq->endofs = SEQ_time_content_end_frame_get(scene, seq) - val;
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seq->enddisp = val; /* Only to make files usable in older versions. */
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seq->endofs = SEQ_time_content_end_frame_get(scene, seq) - timeline_frame;
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seq->enddisp = timeline_frame; /* Only to make files usable in older versions. */
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SEQ_time_update_meta_strip_range(scene, seq_sequence_lookup_meta_by_seq(scene, seq));
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seq_time_update_effects_strip_range(scene, seq_sequence_lookup_effects_by_seq(scene, seq));
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