Fix T47266: Blender crashes from Scripted Expression in Driver

Issue was caused by update RNA callbacks freeing the dependency
graph, which is only needed to tag depsgraph for rebuild.

Solved by using a flag for the depsgraph which indicated that it
is to be rebuilt.
This commit is contained in:
Sergey Sharybin 2016-02-03 14:40:02 +01:00
parent 557074c30a
commit 87cbcd697b
Notes: blender-bot 2023-02-14 08:16:02 +01:00
Referenced by issue #47266, Blender crashes from Scripted Expression in Driver (crash in depsgraph)
2 changed files with 14 additions and 5 deletions

View File

@ -130,6 +130,7 @@ typedef struct DagForest {
bool is_acyclic;
int time; /* for flushing/tagging, compare with node->lasttime */
bool ugly_hack_sorry; /* prevent type check */
bool need_update;
} DagForest;
// queue operations

View File

@ -935,7 +935,8 @@ DagForest *build_dag(Main *bmain, Scene *sce, short mask)
dag = dag_init();
sce->theDag = dag;
}
dag->need_update = false;
/* clear "LIB_TAG_DOIT" flag from all materials, to prevent infinite recursion problems later [#32017] */
BKE_main_id_tag_idcode(bmain, ID_MA, false);
BKE_main_id_tag_idcode(bmain, ID_LA, false);
@ -1440,6 +1441,13 @@ static void scene_sort_groups(Main *bmain, Scene *sce)
}
}
static void dag_scene_tag_rebuild(Scene *sce)
{
if (sce->theDag) {
sce->theDag->need_update = true;
}
}
/* free the depency graph */
static void dag_scene_free(Scene *sce)
{
@ -1582,7 +1590,7 @@ static void dag_scene_build(Main *bmain, Scene *sce)
BLI_listbase_clear(&tempbase);
build_dag(bmain, sce, DAG_RL_ALL_BUT_DATA);
dag_check_cycle(sce->theDag);
nqueue = queue_create(DAGQUEUEALLOC);
@ -1672,7 +1680,7 @@ void DAG_relations_tag_update(Main *bmain)
if (DEG_depsgraph_use_legacy()) {
Scene *sce;
for (sce = bmain->scene.first; sce; sce = sce->id.next) {
dag_scene_free(sce);
dag_scene_tag_rebuild(sce);
}
}
else {
@ -1698,7 +1706,7 @@ void DAG_scene_relations_rebuild(Main *bmain, Scene *sce)
void DAG_scene_relations_update(Main *bmain, Scene *sce)
{
if (DEG_depsgraph_use_legacy()) {
if (!sce->theDag)
if (!sce->theDag || sce->theDag->need_update)
dag_scene_build(bmain, sce);
}
else {
@ -1975,7 +1983,7 @@ void DAG_scene_flush_update(Main *bmain, Scene *sce, unsigned int lay, const sho
return;
}
if (sce->theDag == NULL) {
if (sce->theDag == NULL || sce->theDag->need_update) {
printf("DAG zero... not allowed to happen!\n");
DAG_scene_relations_update(bmain, sce);
}