BMesh: add decimate edit-mode tool

Support applying decimate to the mesh selection.
This commit is contained in:
Campbell Barton 2016-07-08 23:35:27 +10:00
parent c206b7cbb6
commit 8bb69b6157
Notes: blender-bot 2023-02-14 11:29:52 +01:00
Referenced by issue #48813, Custom icon is not drawn on header / addons prefs panel
5 changed files with 198 additions and 0 deletions

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@ -2592,6 +2592,7 @@ class VIEW3D_MT_edit_mesh_clean(Menu):
layout.separator()
layout.operator("mesh.decimate")
layout.operator("mesh.dissolve_degenerate")
layout.operator("mesh.dissolve_limited")
layout.operator("mesh.face_make_planar")

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@ -49,6 +49,7 @@
#include "BKE_material.h"
#include "BKE_context.h"
#include "BKE_deform.h"
#include "BKE_depsgraph.h"
#include "BKE_report.h"
#include "BKE_texture.h"
@ -79,6 +80,8 @@
#include "mesh_intern.h" /* own include */
#include "bmesh_tools.h"
#define USE_FACE_CREATE_SEL_EXTEND
static int edbm_subdivide_exec(bContext *C, wmOperator *op)
@ -3979,6 +3982,196 @@ void MESH_OT_tris_convert_to_quads(wmOperatorType *ot)
join_triangle_props(ot);
}
/* -------------------------------------------------------------------- */
/** \name Decimate
*
* \note The function to decimate is intended for use as a modifier,
* while its handy allow access as a tool - this does cause access to be a little awkward
* (passing selection as weights for eg).
*
* \{ */
static int edbm_decimate_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(obedit);
BMesh *bm = em->bm;
const float ratio = RNA_float_get(op->ptr, "ratio");
bool use_vertex_group = RNA_boolean_get(op->ptr, "use_vertex_group");
const float vertex_group_factor = RNA_float_get(op->ptr, "vertex_group_factor");
const bool invert_vertex_group = RNA_boolean_get(op->ptr, "invert_vertex_group");
const bool use_symmetry = RNA_boolean_get(op->ptr, "use_symmetry");
const float symmetry_eps = 0.00002f;
const int symmetry_axis = use_symmetry ? RNA_enum_get(op->ptr, "symmetry_axis") : -1;
/* nop */
if (ratio == 1.0f) {
return OPERATOR_FINISHED;
}
float *vweights = MEM_mallocN(sizeof(*vweights) * bm->totvert, __func__);
{
const int cd_dvert_offset = CustomData_get_offset(&bm->vdata, CD_MDEFORMVERT);
const int defbase_act = obedit->actdef - 1;
if (use_vertex_group && (cd_dvert_offset == -1)) {
BKE_report(op->reports, RPT_WARNING, "No active vertex group");
use_vertex_group = false;
}
BMIter iter;
BMVert *v;
int i;
BM_ITER_MESH_INDEX (v, &iter, bm, BM_VERTS_OF_MESH, i) {
float weight = 0.0f;
if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
if (use_vertex_group) {
const MDeformVert *dv = BM_ELEM_CD_GET_VOID_P(v, cd_dvert_offset);
weight = defvert_find_weight(dv, defbase_act);
if (invert_vertex_group) {
weight = 1.0 - weight;
}
}
else {
weight = 1.0f;
}
}
vweights[i] = weight;
BM_elem_index_set(v, i); /* set_inline */
}
bm->elem_index_dirty &= ~BM_VERT;
}
float ratio_adjust;
if ((bm->totface == bm->totfacesel) || (ratio == 0.0f)) {
ratio_adjust = ratio;
}
else {
/**
* Calculate a new ratio based on faces that could be remoevd during decimation.
* needed so 0..1 has a meaningful range when operating on the selection.
*
* This doesn't have to be totally accurate,
* but needs to be greater than the number of selected faces
*/
int totface_basis = 0;
int totface_adjacent = 0;
BMIter iter;
BMFace *f;
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
/* count faces during decimation, ngons are triangulated */
const int f_len = f->len > 4 ? (f->len - 2) : 1;
totface_basis += f_len;
BMLoop *l_iter, *l_first;
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
if (vweights[BM_elem_index_get(l_iter->v)] != 0.0f) {
totface_adjacent += f_len;
break;
}
} while ((l_iter = l_iter->next) != l_first);
}
ratio_adjust = ratio;
ratio_adjust = 1.0f - ratio_adjust;
ratio_adjust *= (float)totface_adjacent / (float)totface_basis;
ratio_adjust = 1.0f - ratio_adjust;
}
BM_mesh_decimate_collapse(
em->bm, ratio_adjust, vweights, vertex_group_factor, false,
symmetry_axis, symmetry_eps);
MEM_freeN(vweights);
{
short selectmode = em->selectmode;
if ((selectmode & (SCE_SELECT_VERTEX | SCE_SELECT_EDGE)) == 0) {
/* ensure we flush edges -> faces */
selectmode |= SCE_SELECT_EDGE;
}
EDBM_selectmode_flush_ex(em, selectmode);
}
EDBM_update_generic(em, true, true);
return OPERATOR_FINISHED;
}
static bool edbm_decimate_check(bContext *UNUSED(C), wmOperator *UNUSED(op))
{
return true;
}
static void edbm_decimate_ui(bContext *UNUSED(C), wmOperator *op)
{
uiLayout *layout = op->layout, *box, *row, *col;
PointerRNA ptr;
RNA_pointer_create(NULL, op->type->srna, op->properties, &ptr);
uiItemR(layout, &ptr, "ratio", 0, NULL, ICON_NONE);
box = uiLayoutBox(layout);
uiItemR(box, &ptr, "use_vertex_group", 0, NULL, ICON_NONE);
col = uiLayoutColumn(box, false);
uiLayoutSetActive(col, RNA_boolean_get(&ptr, "use_vertex_group"));
uiItemR(col, &ptr, "vertex_group_factor", 0, NULL, ICON_NONE);
uiItemR(col, &ptr, "invert_vertex_group", 0, NULL, ICON_NONE);
box = uiLayoutBox(layout);
uiItemR(box, &ptr, "use_symmetry", 0, NULL, ICON_NONE);
row = uiLayoutRow(box, true);
uiLayoutSetActive(row, RNA_boolean_get(&ptr, "use_symmetry"));
uiItemR(row, &ptr, "symmetry_axis", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
}
void MESH_OT_decimate(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Decimate Geometry";
ot->idname = "MESH_OT_decimate";
ot->description = "Simplify geometry by collapsing edges";
/* api callbacks */
ot->exec = edbm_decimate_exec;
ot->check = edbm_decimate_check;
ot->ui = edbm_decimate_ui;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* Note, keep in sync with 'rna_def_modifier_decimate' */
RNA_def_float(ot->srna, "ratio", 1.0f, 0.0f, 1.0f, "Ratio", "", 0.0f, 1.0f);
RNA_def_boolean(ot->srna, "use_vertex_group", false, "Vertex Group",
"Use active vertex group as an influence");
RNA_def_float(ot->srna, "vertex_group_factor", 1.0f, 0.0f, 1000.0f, "Weight",
"Vertex group strength", 0.0f, 10.0f);
RNA_def_boolean(ot->srna, "invert_vertex_group", false, "Invert",
"Invert vertex group influence");
RNA_def_boolean(ot->srna, "use_symmetry", false, "Symmetry",
"Maintain symmetry on an axis");
RNA_def_enum(ot->srna, "symmetry_axis", rna_enum_axis_xyz_items, 1, "Axis", "Axis of symmetry");
}
/** \} */
/* -------------------------------------------------------------------- */
/* Dissolve */

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@ -216,6 +216,7 @@ void MESH_OT_fill_holes(struct wmOperatorType *ot);
void MESH_OT_beautify_fill(struct wmOperatorType *ot);
void MESH_OT_quads_convert_to_tris(struct wmOperatorType *ot);
void MESH_OT_tris_convert_to_quads(struct wmOperatorType *ot);
void MESH_OT_decimate(struct wmOperatorType *ot);
void MESH_OT_dissolve_verts(struct wmOperatorType *ot);
void MESH_OT_dissolve_edges(struct wmOperatorType *ot);
void MESH_OT_dissolve_faces(struct wmOperatorType *ot);

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@ -106,6 +106,7 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_beautify_fill);
WM_operatortype_append(MESH_OT_quads_convert_to_tris);
WM_operatortype_append(MESH_OT_tris_convert_to_quads);
WM_operatortype_append(MESH_OT_decimate);
WM_operatortype_append(MESH_OT_dissolve_verts);
WM_operatortype_append(MESH_OT_dissolve_edges);
WM_operatortype_append(MESH_OT_dissolve_faces);

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@ -1514,6 +1514,8 @@ static void rna_def_modifier_decimate(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL}
};
/* Note, keep in sync with operator 'MESH_OT_decimate' */
StructRNA *srna;
PropertyRNA *prop;