Fix T40816, SSS brightness difference with Sample All Direct Lights.

This has been fixed before, but somehow got reverted in d644753319.
This commit is contained in:
Thomas Dinges 2014-06-26 21:30:19 +02:00
parent 48b7c983da
commit 8ef2314597
Notes: blender-bot 2023-02-14 10:25:58 +01:00
Referenced by issue #40816, SSS brightness differs with Sample All Direct Lights
1 changed files with 1 additions and 1 deletions

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@ -112,7 +112,7 @@ ccl_device void kernel_branched_path_surface_connect_light(KernelGlobals *kg, RN
if(!shadow_blocked(kg, state, &light_ray, &shadow)) {
/* accumulate */
path_radiance_accum_light(L, throughput, &L_light, shadow, num_samples_adjust, state->bounce, is_lamp);
path_radiance_accum_light(L, throughput*num_samples_adjust, &L_light, shadow, num_samples_adjust, state->bounce, is_lamp);
}
}
}