Particles: change material picking from index number in UI to menu with materials.
Also fix material slot index not being properly initialized to 1, this got clamped from zero only on drawing the UI. Reviewed By: brecht Differential Revision: http://developer.blender.org/D55
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@ -797,7 +797,7 @@ class PARTICLE_PT_render(ParticleButtonsPanel, Panel):
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part = particle_get_settings(context)
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row = layout.row()
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row.prop(part, "material")
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row.prop(part, "material_slot", text="")
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if psys:
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row.prop(psys, "parent")
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@ -3652,6 +3652,7 @@ static void default_particle_settings(ParticleSettings *part)
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if (!part->effector_weights)
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part->effector_weights = BKE_add_effector_weights(NULL);
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part->omat = 1;
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part->use_modifier_stack = false;
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}
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@ -136,6 +136,7 @@ static EnumPropertyItem part_hair_ren_as_items[] = {
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#include "BKE_DerivedMesh.h"
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#include "BKE_cdderivedmesh.h"
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#include "BKE_effect.h"
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#include "BKE_material.h"
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#include "BKE_modifier.h"
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#include "BKE_particle.h"
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#include "BKE_pointcache.h"
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@ -390,6 +391,47 @@ static void rna_ParticleSystem_co_hair(ParticleSystem *particlesystem, Object *o
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}
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static EnumPropertyItem *rna_Particule_Material_itemf(bContext *C, PointerRNA *UNUSED(ptr),
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PropertyRNA *UNUSED(prop), int *free)
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{
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Object *ob = CTX_data_active_object(C);
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Material *ma;
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EnumPropertyItem *item = NULL;
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EnumPropertyItem tmp = {0, "", 0, "", ""};
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int totitem = 0;
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int i;
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if (ob->totcol > 0){
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for (i = 1; i<=ob->totcol; i++) {
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ma = give_current_material(ob, i);
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tmp.value = i;
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tmp.icon = ICON_MATERIAL_DATA;
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if (ma) {
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tmp.name = ma->id.name + 2;
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tmp.identifier = tmp.name;
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}
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else {
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tmp.name = "Default Material";
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tmp.identifier = tmp.name;
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}
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RNA_enum_item_add(&item, &totitem, &tmp);
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}
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}
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else {
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tmp.value = 1;
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tmp.icon = ICON_MATERIAL_DATA;
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tmp.name = "Default Material";
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tmp.identifier = tmp.name;
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RNA_enum_item_add(&item, &totitem, &tmp);
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}
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RNA_enum_item_end(&item, &totitem);
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*free = 1;
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return item;
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}
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static void rna_ParticleSystem_uv_on_emitter(ParticleSystem *particlesystem, ReportList *reports,
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ParticleSystemModifierData *modifier, ParticleData *particle,
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int particle_no, int uv_no,
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@ -2018,6 +2060,11 @@ static void rna_def_particle_settings(BlenderRNA *brna)
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{0, NULL, 0, NULL, NULL}
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};
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static EnumPropertyItem part_mat_items[] = {
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{0, "DUMMY", 0, "Dummy", ""},
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{0, NULL, 0, NULL, NULL}
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};
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srna = RNA_def_struct(brna, "ParticleSettings", "ID");
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RNA_def_struct_ui_text(srna, "Particle Settings", "Particle settings, reusable by multiple particle systems");
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RNA_def_struct_ui_icon(srna, ICON_PARTICLE_DATA);
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@ -2360,7 +2407,14 @@ static void rna_def_particle_settings(BlenderRNA *brna)
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prop = RNA_def_property(srna, "material", PROP_INT, PROP_NONE);
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RNA_def_property_int_sdna(prop, NULL, "omat");
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RNA_def_property_range(prop, 1, 32767);
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RNA_def_property_ui_text(prop, "Material", "Material used for the particles");
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RNA_def_property_ui_text(prop, "Material Index", "Index of material slot used for rendering particles");
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RNA_def_property_update(prop, 0, "rna_Particle_redo");
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prop = RNA_def_property(srna, "material_slot", PROP_ENUM, PROP_NONE);
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RNA_def_property_enum_sdna(prop, NULL, "omat");
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RNA_def_property_enum_items(prop, part_mat_items);
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RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_Particule_Material_itemf");
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RNA_def_property_ui_text(prop, "Material Slot", "Material slot used for rendering particles");
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RNA_def_property_update(prop, 0, "rna_Particle_redo");
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prop = RNA_def_property(srna, "integrator", PROP_ENUM, PROP_NONE);
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