Fix T44543: painted texture lost after first save

Fix for T36639 caused all path changes to reload (which could loose user content).

Change behavior:

- Only reload data when a flag is explicitly passed
  (currently only used by Find Files operator)
- Don't reload images which have been painted onto and not saved (dirty flag set).
This commit is contained in:
Campbell Barton 2015-05-18 13:42:47 +10:00
parent 662746fdd4
commit 924f31e54f
Notes: blender-bot 2023-02-14 09:11:59 +01:00
Referenced by issue #44543, painted texture get lost after first save
2 changed files with 25 additions and 11 deletions

View File

@ -48,13 +48,21 @@ void *BKE_bpath_list_backup(struct Main *bmain, const int flag);
void BKE_bpath_list_restore(struct Main *bmain, const int flag, void *ls_handle);
void BKE_bpath_list_free(void *ls_handle);
#define BKE_BPATH_TRAVERSE_ABS (1 << 0) /* convert paths to absolute */
#define BKE_BPATH_TRAVERSE_SKIP_LIBRARY (1 << 2) /* skip library paths */
#define BKE_BPATH_TRAVERSE_SKIP_PACKED (1 << 3) /* skip packed data */
#define BKE_BPATH_TRAVERSE_SKIP_MULTIFILE (1 << 4) /* skip paths where a single dir is used with an array of files, eg.
* sequence strip images and pointcache. in this case only use the first
* file, this is needed for directory manipulation functions which might
* otherwise modify the same directory multiple times */
enum {
/* convert paths to absolute */
BKE_BPATH_TRAVERSE_ABS = (1 << 0),
/* skip library paths */
BKE_BPATH_TRAVERSE_SKIP_LIBRARY = (1 << 1),
/* skip packed data */
BKE_BPATH_TRAVERSE_SKIP_PACKED = (1 << 2),
/* skip paths where a single dir is used with an array of files, eg.
* sequence strip images and pointcache. in this case only use the first
* file, this is needed for directory manipulation functions which might
* otherwise modify the same directory multiple times */
BKE_BPATH_TRAVERSE_SKIP_MULTIFILE = (1 << 3),
/* reload data (when the path is edited) */
BKE_BPATH_TRAVERSE_RELOAD_EDITED = (1 << 4),
};
/* high level funcs */

View File

@ -322,13 +322,14 @@ void BKE_bpath_missing_files_find(Main *bmain, const char *searchpath, ReportLis
const bool find_all)
{
struct BPathFind_Data data = {NULL};
const int flag = BKE_BPATH_TRAVERSE_ABS | BKE_BPATH_TRAVERSE_RELOAD_EDITED;
data.basedir = bmain->name;
data.reports = reports;
data.searchdir = searchpath;
data.find_all = find_all;
BKE_bpath_traverse_main(bmain, missing_files_find__visit_cb, BKE_BPATH_TRAVERSE_ABS, (void *)&data);
BKE_bpath_traverse_main(bmain, missing_files_find__visit_cb, flag, (void *)&data);
}
/* Run a visitor on a string, replacing the contents of the string as needed. */
@ -435,9 +436,14 @@ void BKE_bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int
if (BKE_image_has_packedfile(ima) == false || (flag & BKE_BPATH_TRAVERSE_SKIP_PACKED) == 0) {
if (ELEM(ima->source, IMA_SRC_FILE, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE)) {
if (rewrite_path_fixed(ima->name, visit_cb, absbase, bpath_user_data)) {
if (!BKE_image_has_packedfile(ima)) {
BKE_image_signal(ima, NULL, IMA_SIGNAL_RELOAD);
BKE_image_walk_all_users(bmain, ima, bpath_traverse_image_user_cb);
if (flag & BKE_BPATH_TRAVERSE_RELOAD_EDITED) {
if (!BKE_image_has_packedfile(ima) &&
/* image may have been painted onto (and not saved, T44543) */
!BKE_image_is_dirty(ima))
{
BKE_image_signal(ima, NULL, IMA_SIGNAL_RELOAD);
BKE_image_walk_all_users(bmain, ima, bpath_traverse_image_user_cb);
}
}
}
}