More CMakeLists.txt changes

Summary:
I added a function that adds all libdir/* to  CMAKE_PREFIX_PATH :

further there where two places where if(MSVC) else (mingq) where defined after each other. I moved those into one place.
The things common to MSVC and mingw are now blow the special code as we set libdir and such things depending on compiler.

Besides find_package() working and some cleanups there should be no functional changes

Reviewers: dingto

Reviewed By: dingto

Differential Revision: http://developer.blender.org/D127
This commit is contained in:
Martijn Berger 2013-12-22 23:24:47 +01:00
parent 65ab283168
commit 98ed7fa2db
1 changed files with 155 additions and 143 deletions

View File

@ -956,117 +956,8 @@ if(UNIX AND NOT APPLE)
elseif(WIN32)
# this file is included anyway when building under Windows with cl.exe
# include(${CMAKE_ROOT}/Modules/Platform/Windows-cl.cmake)
if(CMAKE_COMPILER_IS_GNUCC)
include(CheckCSourceCompiles)
# Setup 64bit and 64bit windows systems
CHECK_C_SOURCE_COMPILES("
#ifndef __MINGW64__
#error
#endif
int main(void) { return 0; }
"
WITH_MINGW64)
if(WITH_MINGW64)
message(STATUS "Compiling for 64 bit with MinGW-w64.")
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/mingw64)
else()
message(STATUS "Compiling for 32 bit with MinGW-w32.")
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/mingw32)
if(WITH_RAYOPTIMIZATION)
message(WARNING "MinGW-w32 is known to be unstable with 'WITH_RAYOPTIMIZATION' option enabled.")
endif()
endif()
else()
# Setup 64bit and 64bit windows systems
if(CMAKE_CL_64)
message(STATUS "64 bit compiler detected.")
if(MSVC12)
message(STATUS "Visual C++ 2013 detected.")
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/win64_vc12)
elseif(MSVC11)
message(STATUS "Visual C++ 2012 detected.")
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/win64_vc11)
else()
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/win64)
endif()
else() # Setup 32bit windows systems
if(MSVC12)
message(STATUS "Visual C++ 2013 detected.")
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/windows_vc12)
elseif(MSVC11)
message(STATUS "Visual C++ 2012 detected.")
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/windows_vc11)
else()
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/windows)
endif()
endif()
endif()
add_definitions(-DWIN32)
set(JPEG "${LIBDIR}/jpeg")
set(JPEG_INCLUDE_DIR "${JPEG}/include")
set(JPEG_LIBPATH ${JPEG}/lib) # not cmake defined
set(WINTAB_INC ${LIBDIR}/wintab/include)
if(WITH_OPENAL)
set(OPENAL ${LIBDIR}/openal)
set(OPENALDIR ${LIBDIR}/openal)
find_package(OPENAL)
if(NOT OPENAL_FOUND)
message(WARNING "Setting static openAL paths")
set(OPENAL_INCLUDE_DIR ${OPENAL}/include)
if(MSVC11 OR MSVC12)
set(OPENAL_LIBRARY openal32)
else()
set(OPENAL_LIBRARY wrap_oal)
endif()
set(OPENAL_LIBPATH ${OPENAL}/lib)
endif()
endif()
if(WITH_CODEC_SNDFILE)
set(SNDFILE ${LIBDIR}/sndfile)
set(SNDFILE_INCLUDE_DIRS ${SNDFILE}/include)
set(SNDFILE_LIBRARIES libsndfile-1)
set(SNDFILE_LIBPATH ${SNDFILE}/lib) # TODO, deprecate
endif()
if(WITH_SDL)
set(SDL ${LIBDIR}/sdl)
set(SDL_INCLUDE_DIR ${SDL}/include)
set(SDL_LIBRARY SDL)
set(SDL_LIBPATH ${SDL}/lib)
endif()
if(WITH_RAYOPTIMIZATION AND SUPPORT_SSE_BUILD)
add_definitions(-D__SSE__ -D__MMX__)
endif()
if(WITH_CYCLES_OSL)
set(CYCLES_OSL ${LIBDIR}/osl CACHE PATH "Path to OpenShadingLanguage installation")
find_library(OSL_LIB_EXEC NAMES oslexec PATHS ${CYCLES_OSL}/lib)
find_library(OSL_LIB_COMP NAMES oslcomp PATHS ${CYCLES_OSL}/lib)
find_library(OSL_LIB_QUERY NAMES oslquery PATHS ${CYCLES_OSL}/lib)
list(APPEND OSL_LIBRARIES ${OSL_LIB_COMP} ${OSL_LIB_EXEC} ${OSL_LIB_QUERY})
find_path(OSL_INCLUDES OSL/oslclosure.h PATHS ${CYCLES_OSL}/include)
find_program(OSL_COMPILER NAMES oslc PATHS ${CYCLES_OSL}/bin)
if(OSL_INCLUDES AND OSL_LIBRARIES AND OSL_COMPILER)
set(OSL_FOUND TRUE)
else()
message(STATUS "OSL not found")
endif()
endif()
if(MSVC)
set(PLATFORM_LINKLIBS ws2_32 vfw32 winmm kernel32 user32 gdi32 comdlg32 advapi32 shfolder shell32 ole32 oleaut32 uuid psapi)
@ -1082,25 +973,25 @@ elseif(WIN32)
add_definitions(/D_ALLOW_KEYWORD_MACROS)
endif()
set(CMAKE_CXX_FLAGS "/nologo /J /Gd /EHsc" CACHE STRING "MSVC MT C++ flags " FORCE)
set(CMAKE_C_FLAGS "/nologo /J /Gd" CACHE STRING "MSVC MT C++ flags " FORCE)
set(CMAKE_CXX_FLAGS "/nologo /J /Gd /EHsc /MP" CACHE STRING "MSVC MT C++ flags " FORCE)
set(CMAKE_C_FLAGS "/nologo /J /Gd /MP" CACHE STRING "MSVC MT C++ flags " FORCE)
if(CMAKE_CL_64)
set(CMAKE_CXX_FLAGS_DEBUG "/Od /Gm /RTC1 /MTd /Zi" CACHE STRING "MSVC MT flags " FORCE)
set(CMAKE_CXX_FLAGS_DEBUG "/Od /Gm /RTC1 /MTd /Zi /MP" CACHE STRING "MSVC MT flags " FORCE)
else()
set(CMAKE_CXX_FLAGS_DEBUG "/Od /Gm /RTC1 /MTd /ZI" CACHE STRING "MSVC MT flags " FORCE)
set(CMAKE_CXX_FLAGS_DEBUG "/Od /Gm /RTC1 /MTd /ZI /MP" CACHE STRING "MSVC MT flags " FORCE)
endif()
set(CMAKE_CXX_FLAGS_RELEASE "/O2 /Ob2 /MT" CACHE STRING "MSVC MT flags " FORCE)
set(CMAKE_CXX_FLAGS_MINSIZEREL "/O1 /Ob1 /MT" CACHE STRING "MSVC MT flags " FORCE)
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "/O2 /Ob1 /MT /Zi" CACHE STRING "MSVC MT flags " FORCE)
set(CMAKE_CXX_FLAGS_RELEASE "/O2 /Ob2 /MT /MP" CACHE STRING "MSVC MT flags " FORCE)
set(CMAKE_CXX_FLAGS_MINSIZEREL "/O1 /Ob1 /MT /MP" CACHE STRING "MSVC MT flags " FORCE)
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "/O2 /Ob1 /MT /Zi /MP" CACHE STRING "MSVC MT flags " FORCE)
if(CMAKE_CL_64)
set(CMAKE_C_FLAGS_DEBUG "/Od /Gm /RTC1 /MTd /Zi" CACHE STRING "MSVC MT flags " FORCE)
set(CMAKE_C_FLAGS_DEBUG "/Od /Gm /RTC1 /MTd /Zi /MP" CACHE STRING "MSVC MT flags " FORCE)
else()
set(CMAKE_C_FLAGS_DEBUG "/Od /Gm /RTC1 /MTd /ZI" CACHE STRING "MSVC MT flags " FORCE)
set(CMAKE_C_FLAGS_DEBUG "/Od /Gm /RTC1 /MTd /ZI /MP" CACHE STRING "MSVC MT flags " FORCE)
endif()
set(CMAKE_C_FLAGS_RELEASE "/O2 /Ob2 /MT" CACHE STRING "MSVC MT flags " FORCE)
set(CMAKE_C_FLAGS_MINSIZEREL "/O1 /Ob1 /MT" CACHE STRING "MSVC MT flags " FORCE)
set(CMAKE_C_FLAGS_RELWITHDEBINFO "/O2 /Ob1 /MT /Zi" CACHE STRING "MSVC MT flags " FORCE)
set(CMAKE_C_FLAGS_RELEASE "/O2 /Ob2 /MT /MP" CACHE STRING "MSVC MT flags " FORCE)
set(CMAKE_C_FLAGS_MINSIZEREL "/O1 /Ob1 /MT /MP" CACHE STRING "MSVC MT flags " FORCE)
set(CMAKE_C_FLAGS_RELWITHDEBINFO "/O2 /Ob1 /MT /Zi /MP" CACHE STRING "MSVC MT flags " FORCE)
# most msvc warnings are C & C++
set(_WARNINGS "/W3 /wd4018 /wd4244 /wd4305 /wd4800 /wd4181 /wd4065 /wd4267 /we4013 /wd4200")
@ -1108,6 +999,47 @@ elseif(WIN32)
set(CXX_WARNINGS "${_WARNINGS}")
unset(_WARNINGS)
set(PLATFORM_LINKFLAGS "/SUBSYSTEM:CONSOLE /STACK:2097152 /INCREMENTAL:NO /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:msvcmrt.lib /NODEFAULTLIB:msvcurt.lib /NODEFAULTLIB:msvcrtd.lib")
# MSVC only, Mingw doesnt need
if(CMAKE_CL_64)
set(PLATFORM_LINKFLAGS "/MACHINE:X64 /OPT:NOREF ${PLATFORM_LINKFLAGS}")
else()
set(PLATFORM_LINKFLAGS "/MACHINE:IX86 /LARGEADDRESSAWARE ${PLATFORM_LINKFLAGS}")
endif()
set(PLATFORM_LINKFLAGS_DEBUG "/NODEFAULTLIB:libcmt.lib /NODEFAULTLIB:libc.lib")
if(NOT DEFINED LIBDIR)
# Setup 64bit and 64bit windows systems
if(CMAKE_CL_64)
message(STATUS "64 bit compiler detected.")
set(LIBDIR_BASE ${CMAKE_SOURCE_DIR}/../lib/win64)
else()
message(STATUS "32 bit compiler detected.")
set(LIBDIR_BASE ${CMAKE_SOURCE_DIR}/../lib/windows)
endif()
if(MSVC12)
message(STATUS "Visual C++ 2013 detected.")
set(LIBDIR ${LIBDIR_BASE}_vc12)
elseif(MSVC11)
message(STATUS "Visual C++ 2012 detected.")
set(LIBDIR ${LIBDIR_BASE}_vc11)
else()
set(LIBDIR ${LIBDIR_BASE})
endif()
else()
message(STATUS using LIBDIR ${LIBDIR})
endif()
# Add each of our libraries to our cmake_prefix_path so find_package() could work
FILE(GLOB children RELATIVE ${LIBDIR} ${LIBDIR}/*)
FOREACH(child ${children})
IF(IS_DIRECTORY ${LIBDIR}/${child})
LIST(APPEND CMAKE_PREFIX_PATH ${LIBDIR}/${child})
ENDIF()
ENDFOREACH()
set(ZLIB_INCLUDE_DIRS ${LIBDIR}/zlib/include)
set(ZLIB_LIBRARIES ${LIBDIR}/zlib/lib/libz_st.lib)
set(ZLIB_INCLUDE_DIR ${LIBDIR}/zlib/include)
@ -1115,20 +1047,10 @@ elseif(WIN32)
set(ZLIB_DIR ${LIBDIR}/zlib)
find_package(zlib) # we want to find before finding things that depend on it like png
if(WITH_MOD_CLOTH_ELTOPO)
set(LAPACK ${LIBDIR}/lapack)
# set(LAPACK_INCLUDE_DIR ${LAPACK}/include)
set(LAPACK_LIBPATH ${LAPACK}/lib)
set(LAPACK_LIBRARIES
${LIBDIR}/lapack/lib/libf2c.lib
${LIBDIR}/lapack/lib/clapack_nowrap.lib
${LIBDIR}/lapack/lib/BLAS_nowrap.lib
)
endif()
set(PNG_PNG_INCLUDE_DIR ${LIBDIR}/png/include)
find_package(png)
if(NOT PNG_FOUND)
set(PNG_PNG_INCLUDE_DIR ${LIBDIR}/png/include)
message(WARNING "Using HARDCODED libpng locations")
set(PNG_LIBRARIES libpng)
set(PNG "${LIBDIR}/png")
@ -1136,7 +1058,7 @@ elseif(WIN32)
set(PNG_LIBPATH ${PNG}/lib) # not cmake defined
endif()
set(JPEG_LIBRARIES libjpeg)
find_package(jpeg REQUIRED)
set(PTHREADS_INCLUDE_DIRS ${LIBDIR}/pthreads/include)
set(PTHREADS_LIBRARIES ${LIBDIR}/pthreads/lib/pthreadVC2.lib)
@ -1147,6 +1069,7 @@ elseif(WIN32)
${LIBDIR}/freetype/include/freetype2
)
set(FREETYPE_LIBRARY ${LIBDIR}/freetype/lib/freetype2ST.lib)
find_package(freetype REQUIRED)
if(WITH_FFTW3)
set(FFTW3 ${LIBDIR}/fftw3)
@ -1230,9 +1153,14 @@ elseif(WIN32)
endif()
if(WITH_IMAGE_TIFF)
# Try to find tiff first then complain and set static and maybe wrong paths
find_package(TIFF)
if(NOT TIFF_FOUND)
message(WARNING "Using HARDCODED libtiff locations")
set(TIFF_LIBRARY ${LIBDIR}/tiff/lib/libtiff.lib)
set(TIFF_INCLUDE_DIR ${LIBDIR}/tiff/include)
endif()
endif()
if(WITH_JACK)
set(JACK_INCLUDE_DIRS
@ -1305,6 +1233,7 @@ elseif(WIN32)
endif()
if(WITH_OPENIMAGEIO)
find_package(OpenImageIO)
set(OPENIMAGEIO ${LIBDIR}/openimageio)
set(OPENIMAGEIO_INCLUDE_DIRS ${OPENIMAGEIO}/include)
set(OPENIMAGEIO_LIBRARIES optimized OpenImageIO debug OpenImageIO_d)
@ -1324,23 +1253,46 @@ elseif(WIN32)
set(OPENCOLORIO_LIBPATH ${LIBDIR}/opencolorio/lib)
set(OPENCOLORIO_DEFINITIONS)
endif()
set(PLATFORM_LINKFLAGS "/SUBSYSTEM:CONSOLE /STACK:2097152 /INCREMENTAL:NO /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:msvcmrt.lib /NODEFAULTLIB:msvcurt.lib /NODEFAULTLIB:msvcrtd.lib")
# MSVC only, Mingw doesnt need
if(CMAKE_CL_64)
set(PLATFORM_LINKFLAGS "/MACHINE:X64 /OPT:NOREF ${PLATFORM_LINKFLAGS}")
else()
set(PLATFORM_LINKFLAGS "/MACHINE:IX86 /LARGEADDRESSAWARE ${PLATFORM_LINKFLAGS}")
if(WITH_MOD_CLOTH_ELTOPO)
set(LAPACK ${LIBDIR}/lapack)
# set(LAPACK_INCLUDE_DIR ${LAPACK}/include)
set(LAPACK_LIBPATH ${LAPACK}/lib)
set(LAPACK_LIBRARIES
${LIBDIR}/lapack/lib/libf2c.lib
${LIBDIR}/lapack/lib/clapack_nowrap.lib
${LIBDIR}/lapack/lib/BLAS_nowrap.lib
)
endif()
set(PLATFORM_LINKFLAGS_DEBUG "/NODEFAULTLIB:libcmt.lib /NODEFAULTLIB:libc.lib")
# used in many places so include globally, like OpenGL
blender_include_dirs_sys("${PTHREADS_INCLUDE_DIRS}")
elseif(CMAKE_COMPILER_IS_GNUCC)
# keep GCC specific stuff here
# keep GCC specific stuff here
include(CheckCSourceCompiles)
# Setup 64bit and 64bit windows systems
CHECK_C_SOURCE_COMPILES("
#ifndef __MINGW64__
#error
#endif
int main(void) { return 0; }
"
WITH_MINGW64)
if(WITH_MINGW64)
message(STATUS "Compiling for 64 bit with MinGW-w64.")
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/mingw64)
else()
message(STATUS "Compiling for 32 bit with MinGW-w32.")
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/mingw32)
if(WITH_RAYOPTIMIZATION)
message(WARNING "MinGW-w32 is known to be unstable with 'WITH_RAYOPTIMIZATION' option enabled.")
endif()
endif()
set(PLATFORM_LINKLIBS "-lshell32 -lshfolder -lgdi32 -lmsvcrt -lwinmm -lmingw32 -lm -lws2_32 -lz -lstdc++ -lole32 -luuid -lwsock32 -lpsapi")
set(PLATFORM_CFLAGS "-pipe -funsigned-char -fno-strict-aliasing")
@ -1373,6 +1325,10 @@ elseif(WIN32)
set(ZLIB_LIBPATH ${ZLIB}/lib)
set(ZLIB_LIBRARIES z)
set(JPEG "${LIBDIR}/jpeg")
set(JPEG_INCLUDE_DIR "${JPEG}/include")
set(JPEG_LIBPATH ${JPEG}/lib) # not cmake defined
# comes with own pthread library
if(NOT WITH_MINGW64)
set(PTHREADS ${LIBDIR}/pthreads)
@ -1535,6 +1491,62 @@ elseif(WIN32)
# set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -static-libgcc -static-libstdc++")
endif()
# Things common to both mingw and MSVC should go here
set(WINTAB_INC ${LIBDIR}/wintab/include)
if(WITH_OPENAL)
set(OPENAL ${LIBDIR}/openal)
set(OPENALDIR ${LIBDIR}/openal)
find_package(OPENAL)
if(NOT OPENAL_FOUND)
message(WARNING "Setting static openAL paths")
set(OPENAL_INCLUDE_DIR ${OPENAL}/include)
if(MSVC11 OR MSVC12)
set(OPENAL_LIBRARY openal32)
else()
set(OPENAL_LIBRARY wrap_oal)
endif()
set(OPENAL_LIBPATH ${OPENAL}/lib)
endif()
endif()
if(WITH_CODEC_SNDFILE)
set(SNDFILE ${LIBDIR}/sndfile)
set(SNDFILE_INCLUDE_DIRS ${SNDFILE}/include)
set(SNDFILE_LIBRARIES libsndfile-1)
set(SNDFILE_LIBPATH ${SNDFILE}/lib) # TODO, deprecate
endif()
if(WITH_SDL)
set(SDL ${LIBDIR}/sdl)
set(SDL_INCLUDE_DIR ${SDL}/include)
set(SDL_LIBRARY SDL)
set(SDL_LIBPATH ${SDL}/lib)
endif()
if(WITH_RAYOPTIMIZATION AND SUPPORT_SSE_BUILD)
add_definitions(-D__SSE__ -D__MMX__)
endif()
if(WITH_CYCLES_OSL)
set(CYCLES_OSL ${LIBDIR}/osl CACHE PATH "Path to OpenShadingLanguage installation")
find_library(OSL_LIB_EXEC NAMES oslexec PATHS ${CYCLES_OSL}/lib)
find_library(OSL_LIB_COMP NAMES oslcomp PATHS ${CYCLES_OSL}/lib)
find_library(OSL_LIB_QUERY NAMES oslquery PATHS ${CYCLES_OSL}/lib)
list(APPEND OSL_LIBRARIES ${OSL_LIB_COMP} ${OSL_LIB_EXEC} ${OSL_LIB_QUERY})
find_path(OSL_INCLUDES OSL/oslclosure.h PATHS ${CYCLES_OSL}/include)
find_program(OSL_COMPILER NAMES oslc PATHS ${CYCLES_OSL}/bin)
if(OSL_INCLUDES AND OSL_LIBRARIES AND OSL_COMPILER)
set(OSL_FOUND TRUE)
else()
message(STATUS "OSL not found")
endif()
endif()
elseif(APPLE)