Fix T86660 EEVEE: Undefined behaviour in specular_occlusion
Define visibility error to be 1 by default to avoid undefined behaviour.
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blender-bot
2023-05-29 09:17:12 +02:00
Referenced by issue #86660, Undefined behaviour in specular_occlusion is visible on Apple M1 Referenced by issue #86615, Eevee glitches in latest update
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@ -198,6 +198,9 @@ void occlusion_eval(OcclusionData data,
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out float visibility_error,
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out vec3 bent_normal)
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{
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/* No error by default. */
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visibility_error = 1.0;
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if ((int(aoSettings) & USE_AO) == 0) {
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visibility = data.custom_occlusion;
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bent_normal = N;
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