Eevee: Planar: Add transparent objects.

The ordering is left broken for the viewport as this can be quite heavy.
Only do it if doing a render.
This commit is contained in:
Clément Foucault 2018-03-08 01:36:49 +01:00
parent e697c1da42
commit 9cd09fee6a
1 changed files with 14 additions and 2 deletions

View File

@ -1312,6 +1312,13 @@ static void render_scene_to_planar(
DRW_draw_pass(psl->material_pass);
DRW_draw_pass(psl->sss_pass); /* Only output standard pass */
/* Transparent */
if (DRW_state_is_image_render()) {
/* Do the reordering only for offline because it can be costly. */
DRW_pass_sort_shgroup_z(psl->transparent_pass);
}
DRW_draw_pass(psl->transparent_pass);
DRW_state_invert_facing();
DRW_state_clip_planes_reset();
@ -1484,8 +1491,8 @@ void EEVEE_lightprobes_refresh_planar(EEVEE_ViewLayerData *sldata, EEVEE_Data *v
common_data->ssr_toggle = true;
common_data->sss_toggle = true;
/* If there is at least one planar probe */
if (pinfo->num_planar > 0 && (vedata->stl->effects->enabled_effects & EFFECT_SSR) != 0) {
/* Prefilter for SSR */
if ((vedata->stl->effects->enabled_effects & EFFECT_SSR) != 0) {
const int max_lod = 9;
DRW_stats_group_start("Planar Probe Downsample");
DRW_framebuffer_recursive_downsample(vedata->fbl->downsample_fb, txl->planar_pool, max_lod, &downsample_planar, vedata);
@ -1496,6 +1503,11 @@ void EEVEE_lightprobes_refresh_planar(EEVEE_ViewLayerData *sldata, EEVEE_Data *v
DRW_viewport_matrix_override_set_all(&saved_mats);
if (DRW_state_is_image_render()) {
/* Sort transparents because planar reflections could have re-sorted them. */
DRW_pass_sort_shgroup_z(vedata->psl->transparent_pass);
}
/* Disable SSR if we cannot read previous frame */
common_data->ssr_toggle = vedata->stl->g_data->valid_double_buffer;
}