Fix T97490: snap to multiple objects with linked data can crash

The problem is old.

rB52be06301257 (fixed by rB4b35d6950d4f) just masked it.

`Object->data`, on evaluated objects, is not a safe pointer to get
objects with the same `BMEditData`.

Use `Object->runtime.data_orig` instead.
This commit is contained in:
Germano Cavalcante 2022-04-21 14:07:57 -03:00
parent 9a9a46df46
commit 9de3ed5c82
Notes: blender-bot 2023-02-14 00:44:02 +01:00
Referenced by issue #97490, Regression: edge snap on multiple objects causes Blender to crash
1 changed files with 2 additions and 2 deletions

View File

@ -242,7 +242,7 @@ static SnapObjectData *snap_object_data_lookup(SnapObjectContext *sctx, Object *
if (sod == nullptr) {
if (sctx->cache.data_to_object_map != nullptr) {
ob_eval = static_cast<Object *>(
BLI_ghash_lookup(sctx->cache.data_to_object_map, ob_eval->data));
BLI_ghash_lookup(sctx->cache.data_to_object_map, ob_eval->runtime.data_orig));
/* Could be NULl when mixing edit-mode and non edit-mode objects. */
if (ob_eval != nullptr) {
sod = static_cast<SnapObjectData *>(BLI_ghash_lookup(sctx->cache.object_map, ob_eval));
@ -369,7 +369,7 @@ static SnapObjectData *snap_object_data_editmesh_get(SnapObjectContext *sctx,
sctx->cache.data_to_object_map = BLI_ghash_ptr_new(__func__);
}
void **ob_p;
if (BLI_ghash_ensure_p(sctx->cache.data_to_object_map, ob_eval->data, &ob_p)) {
if (BLI_ghash_ensure_p(sctx->cache.data_to_object_map, ob_eval->runtime.data_orig, &ob_p)) {
ob_eval = static_cast<Object *>(*ob_p);
}
else {