Fix T50524: Basis shapekey editing while rendering bug.
Root of the issue was BM_mesh_bm_to_me() breaking application of basis offset to 'child' shapekeys, when called more than once from same BMesh.
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blender-bot
2023-02-14 11:21:40 +01:00
Referenced by issue #50524, Basis shapekey editing while rendering bug
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@ -945,6 +945,10 @@ void BM_mesh_bm_to_me(
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/* propagate edited basis offsets to other shapes */
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if (apply_offset) {
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add_v3_v3(fp, *ofs_pt++);
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/* Apply back new coordinates of offsetted shapekeys into BMesh.
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* Otherwise, in case we call again BM_mesh_bm_to_me on same BMesh, we'll apply diff from previous
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* call to BM_mesh_bm_to_me, to shapekey values from *original creation of the BMesh*. See T50524. */
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copy_v3_v3(BM_ELEM_CD_GET_VOID_P(eve, cd_shape_offset), fp);
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}
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fp += 3;
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