X3D import: expanded support to a larger subset of the standard.
It supports: - all geometry nodes from Rendering - all geometry nodes from Geometry3D - ImageTexture (including primitives) - TextureTransform (needs careful testing) - all lamp nodes from Lighting - Viewpoint I've been going by the standard as outlined here: http://www.web3d.org/documents/specifications/19775-1/V3.3/index.html When not sure, I'd compare to a reference implementation, X3DOM ( http://www.x3dom.org/ ). The UI was left intact from the existing implementation. Reviewed by campbellbarton and mont29
This commit is contained in:
parent
2bb20f6129
commit
44cc56c927
|
@ -20,16 +20,16 @@
|
|||
|
||||
bl_info = {
|
||||
"name": "Web3D X3D/VRML2 format",
|
||||
"author": "Campbell Barton, Bart, Bastien Montagne",
|
||||
"version": (1, 1, 0),
|
||||
"blender": (2, 74, 0),
|
||||
"author": "Campbell Barton, Bart, Bastien Montagne, Seva Alekseyev",
|
||||
"version": (1, 2, 0),
|
||||
"blender": (2, 76, 0),
|
||||
"location": "File > Import-Export",
|
||||
"description": "Import-Export X3D, Import VRML2",
|
||||
"warning": "",
|
||||
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/"
|
||||
"Scripts/Import-Export/Web3D",
|
||||
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Web3D",
|
||||
"support": 'OFFICIAL',
|
||||
"category": "Import-Export"}
|
||||
"category": "Import-Export",
|
||||
}
|
||||
|
||||
if "bpy" in locals():
|
||||
import importlib
|
||||
|
|
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue