glTF: fix re-exporting mutltiple animations (regression)

This commit is contained in:
Julien Duroure 2020-02-23 19:22:42 +01:00
parent b966913caa
commit 9920e00e5f
3 changed files with 3 additions and 1 deletions

View File

@ -15,7 +15,7 @@
bl_info = {
'name': 'glTF 2.0 format',
'author': 'Julien Duroure, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
"version": (1, 2, 30),
"version": (1, 2, 31),
'blender': (2, 82, 7),
'location': 'File > Import-Export',
'description': 'Import-Export as glTF 2.0',

View File

@ -178,6 +178,7 @@ class BlenderBoneAnim():
if not action:
name = animation.track_name + "_" + obj.name
action = bpy.data.actions.new(name)
action.id_root = 'OBJECT'
gltf.needs_stash.append((obj, animation.track_name, action))
gltf.action_cache[obj.name] = action

View File

@ -49,6 +49,7 @@ class BlenderNodeAnim():
if not action:
name = animation.track_name + "_" + obj.name
action = bpy.data.actions.new(name)
action.id_root = 'OBJECT'
gltf.needs_stash.append((obj, animation.track_name, action))
gltf.action_cache[obj.name] = action