glTF exporter: Fix T83426: fix texture filtering

minFilter=LinearMipmapLinear for Linear filtering
This commit is contained in:
Julien Duroure 2020-12-06 07:52:36 +01:00
parent c5a84e2e1a
commit 9ff0d983ee
Notes: blender-bot 2023-02-14 18:44:34 +01:00
Referenced by issue #83426, Blender GLTF Exporter - Missing texture filtering
2 changed files with 2 additions and 2 deletions

View File

@ -15,7 +15,7 @@
bl_info = {
'name': 'glTF 2.0 format',
'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
"version": (1, 5, 7),
"version": (1, 5, 8),
'blender': (2, 91, 0),
'location': 'File > Import-Export',
'description': 'Import-Export as glTF 2.0',

View File

@ -76,7 +76,7 @@ def __gather_mag_filter(blender_shader_node, export_settings):
def __gather_min_filter(blender_shader_node, export_settings):
if blender_shader_node.interpolation == 'Closest':
return TextureFilter.NearestMipmapNearest
return TextureFilter.NearestMipmapLinear
return TextureFilter.LinearMipmapLinear
def __gather_name(blender_shader_node, export_settings):