glTF importer: performance enhancement when images are packed

This commit is contained in:
Julien Duroure 2021-12-18 12:05:05 +01:00
parent f35aff344f
commit c2eeb9bb47
2 changed files with 33 additions and 44 deletions

View File

@ -15,7 +15,7 @@
bl_info = {
'name': 'glTF 2.0 format',
'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
"version": (1, 8, 5),
"version": (1, 8, 6),
'blender': (3, 0, 0),
'location': 'File > Import-Export',
'description': 'Import-Export as glTF 2.0',

View File

@ -38,54 +38,54 @@ class BlenderImage():
# Image is already used somewhere
return
tmp_dir = None
is_binary = False
is_placeholder = False
num_images = len(bpy.data.images)
try:
if img.uri is not None and not img.uri.startswith('data:'):
# Image stored in a file
path = join(dirname(gltf.filename), _uri_to_path(img.uri))
img_name = img_name or basename(path)
try:
blender_image = bpy.data.images.load(
os.path.abspath(path),
check_existing=True,
)
except RuntimeError:
gltf.log.error("Missing image file (index %d): %s" % (img_idx, path))
blender_image = _placeholder_image(img_name, os.path.abspath(path))
is_placeholder = True
else:
# Image stored as data => create a tempfile, pack, and delete file
is_binary = True
img_data = BinaryData.get_image_data(gltf, img_idx)
if img_data is None:
return
img_name = img_name or 'Image_%d' % img_idx
tmp_dir = tempfile.TemporaryDirectory(prefix='gltfimg-')
filename = _filenamify(img_name) or 'Image_%d' % img_idx
filename += _img_extension(img)
path = join(tmp_dir.name, filename)
with open(path, 'wb') as f:
f.write(img_data)
img_name = 'Image_%d' % img_idx
num_images = len(bpy.data.images)
# Create image, width and height are dummy values
img_pack = bpy.data.images.new(img_name, 8, 8)
# Set packed file data
img_pack.pack(data=img_data.tobytes(), data_len=len(img_data))
img_pack.source = 'FILE'
img.blender_image_name = img_pack.name
try:
blender_image = bpy.data.images.load(
os.path.abspath(path),
check_existing=tmp_dir is None,
)
except RuntimeError:
gltf.log.error("Missing image file (index %d): %s" % (img_idx, path))
blender_image = _placeholder_image(img_name, os.path.abspath(path))
is_placeholder = True
if is_binary is False:
if len(bpy.data.images) != num_images: # If created a new image
blender_image.name = img_name
img.blender_image_name = img_name
if len(bpy.data.images) != num_images: # If created a new image
blender_image.name = img_name
needs_pack = gltf.import_settings['import_pack_images']
if not is_placeholder and needs_pack:
blender_image.pack()
except:
print("Unknown error loading texture")
needs_pack = (
gltf.import_settings['import_pack_images'] or
tmp_dir is not None
)
if not is_placeholder and needs_pack:
blender_image.pack()
img.blender_image_name = blender_image.name
finally:
if tmp_dir is not None:
tmp_dir.cleanup()
def _placeholder_image(name, path):
image = bpy.data.images.new(name, 128, 128)
@ -97,14 +97,3 @@ def _placeholder_image(name, path):
def _uri_to_path(uri):
uri = urllib.parse.unquote(uri)
return normpath(uri)
def _img_extension(img):
if img.mime_type == 'image/png':
return '.png'
if img.mime_type == 'image/jpeg':
return '.jpg'
return ''
def _filenamify(s):
s = s.strip().replace(' ', '_')
return re.sub(r'(?u)[^-\w.]', '', s)