Fix for bl_info blender versions, use (2, 6x, 0) not (2, 6, x).

This commit is contained in:
CoDEmanX 2013-11-19 15:58:46 +01:00
parent 84b1dfdb5e
commit cd103cbac5
3 changed files with 8 additions and 8 deletions

View File

@ -23,7 +23,7 @@ bl_info = {
"description": "Export cameras, selected objects & camera solution 3D Markers to Adobe After Effects CS3 and above",
"author": "Bartek Skorupa",
"version": (0, 64),
"blender": (2, 6, 9),
"blender": (2, 69, 0),
"location": "File > Export > Adobe After Effects (.jsx)",
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/"\

View File

@ -20,8 +20,8 @@ bl_info = {
'name': "Nodes Efficiency Tools",
'author': "Bartek Skorupa",
'version': (2, 33),
'blender': (2, 6, 9),
'location': "Node Editor Properties Panel (Ctrl-SPACE)",
'blender': (2, 69, 0),
'location': "Node Editor Properties Panel (Ctrl+Space)",
'description': "Nodes Efficiency Tools",
'warning': "",
'wiki_url': "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Nodes/Nodes_Efficiency_Tools",
@ -1106,7 +1106,7 @@ class DetachOutputs(Operator, NodeToolBase):
bl_idname = "node.detach_outputs"
bl_label = "Detach Outputs"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
nodes, links = get_nodes_links(context)
selected = context.selected_nodes
@ -1119,7 +1119,7 @@ class DetachOutputs(Operator, NodeToolBase):
for new_node in new_nodes:
new_node.select = True
bpy.ops.transform.translate('INVOKE_DEFAULT')
return {'FINISHED'}
@ -1127,7 +1127,7 @@ class LinkToOutputNode(Operator, NodeToolBase):
bl_idname = "node.link_to_output_node"
bl_label = "Link to Output Node"
bl_options = {'REGISTER', 'UNDO'}
@classmethod
def poll(cls, context):
space = context.space_data
@ -1138,7 +1138,7 @@ class LinkToOutputNode(Operator, NodeToolBase):
):
valid = True
return valid
def execute(self, context):
nodes, links = get_nodes_links(context)
active = nodes.active

View File

@ -21,7 +21,7 @@ bl_info = {
"name": "Texture Atlas",
"author": "Andreas Esau, Paul Geraskin, Campbell Barton",
"version": (0, 2, 0),
"blender": (2, 6, 7),
"blender": (2, 67, 0),
"location": "Properties > Render",
"description": "A simple Texture Atlas for unwrapping many objects. It creates additional UV",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/UV/TextureAtlas",