Fix T42730: FBX Binary Export - last frame of animations was not exported.

This commit is contained in:
Bastien Montagne 2014-11-27 09:34:02 +01:00
parent 40b654f13c
commit f9a39c7e1d
Notes: blender-bot 2023-02-14 20:01:59 +01:00
Referenced by issue #42730, FBX Binary Export - animation last keyframe is a duplicate of previous
1 changed files with 1 additions and 1 deletions

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@ -1842,7 +1842,7 @@ def fbx_animations_do(scene_data, ref_id, f_start, f_end, start_zero, objects=No
p_rots = {}
currframe = f_start
while currframe < f_end:
while currframe <= f_end:
real_currframe = currframe - f_start if start_zero else currframe
scene.frame_set(int(currframe), currframe - int(currframe))