Fix T44265: Win32 error checking GL version
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blender-bot
2023-02-14 09:16:49 +01:00
Referenced by issue #44276, panel scrollbars shortcut keys now making timeline jump to next keyframe. Referenced by issue #44278, Sticky Keys: TabKey cannot be used to enter editmode Referenced by issue #44265, GHOST_ContextWGL.cpp version check, checks the major version (version[0]) twice. Referenced by issue #44261, anim player has stopped updating the editor's windows.
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@ -888,7 +888,7 @@ GHOST_TSuccess GHOST_ContextWGL::initializeDrawingContext()
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if (!s_warn_old) {
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if ((strcmp(vendor, "Microsoft Corporation") == 0 ||
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strcmp(renderer, "GDI Generic") == 0) && version[0] == '1' && version[0] == '1')
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strcmp(renderer, "GDI Generic") == 0) && version[0] == '1' && version[2] == '1')
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{
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MessageBox(m_hWnd, "Your system does not use 3D hardware acceleration.\n"
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"Such systems can cause stability problems in Blender and they are unsupported.\n\n"
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