Fix T43206: region_2d_to_origin_3d has no ortho offset

With ortho views the value would be aligned to the 'rv3d->ofs'
Now it works in camera ortho & regular ortho views.
This commit is contained in:
Campbell Barton 2015-01-13 05:33:52 +11:00
parent dcd662c695
commit a4366497db
Notes: blender-bot 2023-10-18 15:23:11 +02:00
Referenced by issue #43206, Python: "view3d_utils.region_2d_to_origin_3d(region, rv3d, (0,0))" does not work correctly in Ortho
3 changed files with 37 additions and 7 deletions

View File

@ -63,10 +63,18 @@ def region_2d_to_vector_3d(region, rv3d, coord):
return view_vector
def region_2d_to_origin_3d(region, rv3d, coord):
def region_2d_to_origin_3d(region, rv3d, coord, clamp=None):
"""
Return the 3d view origin from the region relative 2d coords.
.. note::
Orthographic views have a less obvious origin, the far clip is used to define the viewport near/far extents.
Since far clip can be a very large value, the result may give with numeric precision issues.
To avoid this problem, you can optionally clamp the far clip to a smaller value
based on the data you're operating on.
:arg region: region of the 3D viewport, typically bpy.context.region.
:type region: :class:`bpy.types.Region`
:arg rv3d: 3D region data, typically bpy.context.space_data.region_3d.
@ -74,6 +82,9 @@ def region_2d_to_origin_3d(region, rv3d, coord):
:arg coord: 2d coordinates relative to the region;
(event.mouse_region_x, event.mouse_region_y) for example.
:type coord: 2d vector
:arg clamp: Clamp the maximum far-clip value used.
(negative value will move the offset away from the view_location)
:type clamp: float or None
:return: The origin of the viewpoint in 3d space.
:rtype: :class:`mathutils.Vector`
"""
@ -89,6 +100,22 @@ def region_2d_to_origin_3d(region, rv3d, coord):
origin_start = ((persinv.col[0].xyz * dx) +
(persinv.col[1].xyz * dy) +
viewinv.translation)
if clamp != 0.0:
winmat = rv3d.window_matrix
# check this isn't a camera
if winmat[2][3] == 0.0:
# this value is scaled to the far clip already
origin_offset = persinv.col[2].xyz
if clamp is not None:
if clamp < 0.0:
origin_offset.negate()
clamp = -clamp
if origin_offset.length > clamp:
origin_offset.length = clamp
origin_start -= origin_offset
return origin_start

View File

@ -14,10 +14,6 @@ def main(context, event, ray_max=1000.0):
view_vector = view3d_utils.region_2d_to_vector_3d(region, rv3d, coord)
ray_origin = view3d_utils.region_2d_to_origin_3d(region, rv3d, coord)
if rv3d.view_perspective == 'ORTHO':
# move ortho origin back
ray_origin = ray_origin - (view_vector * (ray_max / 2.0))
ray_target = ray_origin + (view_vector * ray_max)
def visible_objects_and_duplis():

View File

@ -2200,13 +2200,20 @@ static void rna_def_space_view3d(BlenderRNA *brna)
RNA_def_property_float_sdna(prop, NULL, "persmat");
RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* XXX: for now, it's too risky for users to do this */
RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_4x4);
RNA_def_property_ui_text(prop, "Perspective Matrix", "Current perspective matrix of the 3D region");
RNA_def_property_ui_text(prop, "Perspective Matrix",
"Current perspective matrix (``window_matrix * view_matrix``)");
prop = RNA_def_property(srna, "window_matrix", PROP_FLOAT, PROP_MATRIX);
RNA_def_property_float_sdna(prop, NULL, "winmat");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_4x4);
RNA_def_property_ui_text(prop, "Window Matrix", "Current window matrix");
prop = RNA_def_property(srna, "view_matrix", PROP_FLOAT, PROP_MATRIX);
RNA_def_property_float_sdna(prop, NULL, "viewmat");
RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_4x4);
RNA_def_property_float_funcs(prop, NULL, "rna_RegionView3D_view_matrix_set", NULL);
RNA_def_property_ui_text(prop, "View Matrix", "Current view matrix of the 3D region");
RNA_def_property_ui_text(prop, "View Matrix", "Current view matrix");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
prop = RNA_def_property(srna, "view_perspective", PROP_ENUM, PROP_NONE);