Add comment to clarify the use of mesh::symmetry

Reviewed By: sybren

Differential Revision: https://developer.blender.org/D9776
This commit is contained in:
Pablo Dobarro 2020-12-07 16:45:31 +01:00
parent 4f25e168a2
commit a61febe739
1 changed files with 2 additions and 0 deletions

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@ -220,6 +220,8 @@ typedef struct Mesh {
float remesh_voxel_adaptivity;
char remesh_mode;
/* Indicates the symmetry that a mesh has, according to the artist, so that tools can
* consistently ensure that this symmetry is maintained. */
char symmetry;
char _pad1[2];