Code Cleanup: use strict flags for screw modifier, reduce sign conversion

This commit is contained in:
Campbell Barton 2013-11-21 10:35:48 +11:00
parent 7cdfe18385
commit ac021a42ad
2 changed files with 63 additions and 57 deletions

View File

@ -822,12 +822,13 @@ typedef struct ScrewModifierData {
ModifierData modifier;
struct Object *ob_axis;
int steps;
int render_steps;
int iter;
unsigned int steps;
unsigned int render_steps;
unsigned int iter;
float screw_ofs;
float angle;
short axis;
char axis;
char pad;
short flag;
} ScrewModifierData;

View File

@ -34,6 +34,7 @@
/* Screw modifier: revolves the edges about an axis */
#include <limits.h>
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
@ -41,19 +42,20 @@
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BKE_cdderivedmesh.h"
#include "depsgraph_private.h"
#include "MOD_modifiertypes.h"
#include "MEM_guardedalloc.h"
#include "BLI_strict_flags.h"
/* used for gathering edge connectivity */
typedef struct ScrewVertConnect {
float dist; /* distance from the center axis */
float co[3]; /* loaction relative to the transformed axis */
float no[3]; /* calc normal of the vertex */
int v[2]; /* 2 verts on either side of this one */
unsigned int v[2]; /* 2 verts on either side of this one */
MEdge *e[2]; /* edges on either side, a bit of a waste since each edge ref's 2 edges */
char flag;
} ScrewVertConnect;
@ -61,18 +63,20 @@ typedef struct ScrewVertConnect {
typedef struct ScrewVertIter {
ScrewVertConnect *v_array;
ScrewVertConnect *v_poin;
int v;
int v_other;
unsigned int v, v_other;
MEdge *e;
} ScrewVertIter;
#define SV_UNUSED (UINT_MAX)
#define SV_INVALID ((UINT_MAX) - 1)
#define SV_IS_VALID(v) (v < SV_INVALID)
static void screwvert_iter_init(ScrewVertIter *iter, ScrewVertConnect *array, int v_init, int dir)
static void screwvert_iter_init(ScrewVertIter *iter, ScrewVertConnect *array, unsigned int v_init, unsigned int dir)
{
iter->v_array = array;
iter->v = v_init;
if (v_init >= 0) {
if (SV_IS_VALID(v_init)) {
iter->v_poin = &array[v_init];
iter->v_other = iter->v_poin->v[dir];
iter->e = iter->v_poin->e[!dir];
@ -94,7 +98,7 @@ static void screwvert_iter_step(ScrewVertIter *iter)
iter->v_other = iter->v;
iter->v = iter->v_poin->v[0];
}
if (iter->v >= 0) {
if (SV_IS_VALID(iter->v)) {
iter->v_poin = &iter->v_array[iter->v];
iter->e = iter->v_poin->e[(iter->v_poin->e[0] == iter->e)];
}
@ -109,7 +113,7 @@ static void initData(ModifierData *md)
{
ScrewModifierData *ltmd = (ScrewModifierData *) md;
ltmd->ob_axis = NULL;
ltmd->angle = M_PI * 2.0;
ltmd->angle = (float)(M_PI * 2.0);
ltmd->axis = 2;
ltmd->flag = MOD_SCREW_SMOOTH_SHADING;
ltmd->steps = 16;
@ -143,18 +147,19 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
int *origindex;
int mpoly_index = 0;
int step;
int i, j;
unsigned int step;
unsigned int i, j;
unsigned int i1, i2;
int step_tot = useRenderParams ? ltmd->render_steps : ltmd->steps;
const int do_flip = ltmd->flag & MOD_SCREW_NORMAL_FLIP ? 1 : 0;
int maxVerts = 0, maxEdges = 0, maxPolys = 0;
const unsigned int totvert = dm->getNumVerts(dm);
const unsigned int totedge = dm->getNumEdges(dm);
const unsigned int totpoly = dm->getNumPolys(dm);
int *edge_poly_map = NULL;
unsigned int step_tot = useRenderParams ? ltmd->render_steps : ltmd->steps;
const bool do_flip = ltmd->flag & MOD_SCREW_NORMAL_FLIP ? 1 : 0;
unsigned int maxVerts = 0, maxEdges = 0, maxPolys = 0;
const unsigned int totvert = (unsigned int)dm->getNumVerts(dm);
const unsigned int totedge = (unsigned int)dm->getNumEdges(dm);
const unsigned int totpoly = (unsigned int)dm->getNumPolys(dm);
unsigned int *edge_poly_map = NULL;
char axis_char = 'X', close;
char axis_char = 'X';
bool close;
float angle = ltmd->angle;
float screw_ofs = ltmd->screw_ofs;
float axis_vec[3] = {0.0f, 0.0f, 0.0f};
@ -164,11 +169,11 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
float mtx_tx_inv[4][4]; /* inverted */
float mtx_tmp_a[4][4];
int vc_tot_linked = 0;
unsigned int vc_tot_linked = 0;
short other_axis_1, other_axis_2;
float *tmpf1, *tmpf2;
int edge_offset;
unsigned int edge_offset;
MPoly *mpoly_orig, *mpoly_new, *mp_new;
MLoop *mloop_orig, *mloop_new, *ml_new;
@ -261,7 +266,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
}
else {
/* exis char is used by i_rotate*/
axis_char += ltmd->axis; /* 'X' + axis */
axis_char = (char)(axis_char + ltmd->axis); /* 'X' + axis */
/* useful to be able to use the axis vec in some cases still */
zero_v3(axis_vec);
@ -269,8 +274,8 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
}
/* apply the multiplier */
angle *= ltmd->iter;
screw_ofs *= ltmd->iter;
angle *= (float)ltmd->iter;
screw_ofs *= (float)ltmd->iter;
/* multiplying the steps is a bit tricky, this works best */
step_tot = ((step_tot + 1) * ltmd->iter) - (ltmd->iter - 1);
@ -301,7 +306,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
maxPolys = totedge * (step_tot - 1);
}
result = CDDM_from_template(dm, maxVerts, maxEdges, 0, maxPolys * 4, maxPolys);
result = CDDM_from_template(dm, (int)maxVerts, (int)maxEdges, 0, (int)maxPolys * 4, (int)maxPolys);
/* copy verts from mesh */
mvert_orig = dm->getVertArray(dm);
@ -313,12 +318,12 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
medge_new = result->getEdgeArray(result);
if (!CustomData_has_layer(&result->polyData, CD_ORIGINDEX)) {
CustomData_add_layer(&result->polyData, CD_ORIGINDEX, CD_CALLOC, NULL, maxPolys);
CustomData_add_layer(&result->polyData, CD_ORIGINDEX, CD_CALLOC, NULL, (int)maxPolys);
}
origindex = CustomData_get_layer(&result->polyData, CD_ORIGINDEX);
DM_copy_vert_data(dm, result, 0, 0, totvert); /* copy first otherwise this overwrites our own vertex normals */
DM_copy_vert_data(dm, result, 0, 0, (int)totvert); /* copy first otherwise this overwrites our own vertex normals */
/* Set the locations of the first set of verts */
@ -342,12 +347,12 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
mpoly_orig = dm->getPolyArray(dm);
mloop_orig = dm->getLoopArray(dm);
edge_poly_map = MEM_mallocN(sizeof(*edge_poly_map) * totedge, __func__);
fill_vn_i(edge_poly_map, totedge, -1);
memset(edge_poly_map, 0xff, sizeof(*edge_poly_map) * totedge);
for (i = 0, mp_orig = mpoly_orig; i < totpoly; i++, mp_orig++) {
MLoop *ml_orig = &mloop_orig[mp_orig->loopstart];
int j;
for (j = 0; j < mp_orig->totloop; j++, ml_orig++) {
int k;
for (k = 0; k < mp_orig->totloop; k++, ml_orig++) {
edge_poly_map[ml_orig->e] = i;
/* also order edges based on faces */
@ -410,7 +415,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
vc->flag = 0;
vc->e[0] = vc->e[1] = NULL;
vc->v[0] = vc->v[1] = -1;
vc->v[0] = vc->v[1] = SV_UNUSED;
mul_m4_v3(mtx_tx, vc->co);
/* length in 2d, don't sqrt because this is only for comparison */
@ -428,7 +433,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
vc->flag = 0;
vc->e[0] = vc->e[1] = NULL;
vc->v[0] = vc->v[1] = -1;
vc->v[0] = vc->v[1] = SV_UNUSED;
/* length in 2d, don't sqrt because this is only for comparison */
vc->dist = vc->co[other_axis_1] * vc->co[other_axis_1] +
@ -442,31 +447,31 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
for (i = 0; i < totedge; i++, med_new++) {
vc = &vert_connect[med_new->v1];
if (vc->v[0] == -1) { /* unused */
if (vc->v[0] == SV_UNUSED) { /* unused */
vc->v[0] = med_new->v2;
vc->e[0] = med_new;
}
else if (vc->v[1] == -1) {
else if (vc->v[1] == SV_UNUSED) {
vc->v[1] = med_new->v2;
vc->e[1] = med_new;
}
else {
vc->v[0] = vc->v[1] = -2; /* error value - don't use, 3 edges on vert */
vc->v[0] = vc->v[1] = SV_INVALID; /* error value - don't use, 3 edges on vert */
}
vc = &vert_connect[med_new->v2];
/* same as above but swap v1/2 */
if (vc->v[0] == -1) { /* unused */
if (vc->v[0] == SV_UNUSED) { /* unused */
vc->v[0] = med_new->v1;
vc->e[0] = med_new;
}
else if (vc->v[1] == -1) {
else if (vc->v[1] == SV_UNUSED) {
vc->v[1] = med_new->v1;
vc->e[1] = med_new;
}
else {
vc->v[0] = vc->v[1] = -2; /* error value - don't use, 3 edges on vert */
vc->v[0] = vc->v[1] = SV_INVALID; /* error value - don't use, 3 edges on vert */
}
}
@ -477,12 +482,12 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
* so resulting faces are flipped the right way */
vc_tot_linked = 0; /* count the number of linked verts for this loop */
if (vc->flag == 0) {
int v_best = -1, ed_loop_closed = 0; /* vert and vert new */
unsigned int v_best = SV_UNUSED, ed_loop_closed = 0; /* vert and vert new */
ScrewVertIter lt_iter;
float fl = -1.0f;
/* compiler complains if not initialized, but it should be initialized below */
int ed_loop_flip = 0;
bool ed_loop_flip = false;
/*printf("Loop on connected vert: %i\n", i);*/
@ -496,7 +501,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
/*printf("\t\tVERT: %i\n", lt_iter.v);*/
if (lt_iter.v_poin->flag) {
/*printf("\t\t\tBreaking Found end\n");*/
//endpoints[0] = endpoints[1] = -1;
//endpoints[0] = endpoints[1] = SV_UNUSED;
ed_loop_closed = 1; /* circle */
break;
}
@ -518,7 +523,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
}
/* now we have a collection of used edges. flip their edges the right way*/
/*if (v_best != -1) - */
/*if (v_best != SV_UNUSED) - */
/*printf("Done Looking - vc_tot_linked: %i\n", vc_tot_linked);*/
@ -532,7 +537,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
/* edge connects on each side! */
if ((vc_tmp->v[0] > -1) && (vc_tmp->v[1] > -1)) {
if (SV_IS_VALID(vc_tmp->v[0]) && SV_IS_VALID(vc_tmp->v[1])) {
/*printf("Verts on each side (%i %i)\n", vc_tmp->v[0], vc_tmp->v[1]);*/
/* find out which is higher */
@ -561,7 +566,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
}
}
}
else if (vc_tmp->v[0] >= 0) { /*vertex only connected on 1 side */
else if (SV_IS_VALID(vc_tmp->v[0])) { /*vertex only connected on 1 side */
/*printf("Verts on ONE side (%i %i)\n", vc_tmp->v[0], vc_tmp->v[1]);*/
if (tmpf1[ltmd->axis] < vc_tmp->co[ltmd->axis]) { /* best is above */
ed_loop_flip = 1;
@ -602,7 +607,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
/* If this is the vert off the best vert and
* the best vert has 2 edges connected too it
* then swap the flip direction */
if (j == 1 && (vc_tmp->v[0] > -1) && (vc_tmp->v[1] > -1))
if (j == 1 && SV_IS_VALID(vc_tmp->v[0]) && SV_IS_VALID(vc_tmp->v[1]))
ed_loop_flip = !ed_loop_flip;
while (lt_iter.v_poin && lt_iter.v_poin->flag != 2) {
@ -647,8 +652,8 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
*
* calculate vertex normals that can be propagated on lathing
* use edge connectivity work this out */
if (vc->v[0] >= 0) {
if (vc->v[1] >= 0) {
if (SV_IS_VALID(vc->v[0])) {
if (SV_IS_VALID(vc->v[1])) {
/* 2 edges connedted */
/* make 2 connecting vert locations relative to the middle vert */
sub_v3_v3v3(tmp_vec1, mvert_new[vc->v[0]].co, mvert_new[i].co);
@ -714,12 +719,12 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
/* Add Faces */
for (step = 1; step < step_tot; step++) {
const int varray_stride = totvert * step;
const unsigned int varray_stride = totvert * step;
float step_angle;
float nor_tx[3];
float mat[4][4];
/* Rotation Matrix */
step_angle = (angle / (step_tot - (!close))) * step;
step_angle = (angle / (float)(step_tot - (!close))) * (float)step;
if (ltmd->ob_axis) {
axis_angle_normalized_to_mat3(mat3, axis_vec, step_angle);
@ -735,7 +740,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
madd_v3_v3fl(mat[3], axis_vec, screw_ofs * ((float)step / (float)(step_tot - 1)));
/* copy a slice */
DM_copy_vert_data(dm, result, 0, varray_stride, totvert);
DM_copy_vert_data(dm, result, 0, (int)varray_stride, (int)totvert);
mv_new_base = mvert_new;
mv_new = &mvert_new[varray_stride]; /* advance to the next slice */
@ -782,7 +787,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
if (close) {
/* last loop of edges, previous loop dosnt account for the last set of edges */
const int varray_stride = (step_tot - 1) * totvert;
const unsigned int varray_stride = (step_tot - 1) * totvert;
for (i = 0; i < totvert; i++) {
med_new->v1 = i;
@ -806,7 +811,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
i1 = med_new_firstloop->v1;
i2 = med_new_firstloop->v2;
if (totpoly && (edge_poly_map[i] != -1)) {
if (totpoly && (edge_poly_map[i] != UINT_MAX)) {
mat_nr = mpoly_orig[edge_poly_map[i]].mat_nr;
}
else {
@ -907,10 +912,10 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
/* validate loop edges */
#if 0
{
i = 0;
unsigned i = 0;
printf("\n");
for (; i < maxPolys * 4; i += 4) {
int ii;
unsigned int ii;
ml_new = mloop_new + i;
ii = findEd(medge_new, maxEdges, ml_new[0].v, ml_new[1].v);
printf("%d %d -- ", ii, ml_new[0].e);