Snap: Decrease the distance of the incremental snap in ortho view
This matches more the older versions (as shown in the T77819).
This commit is contained in:
parent
26c34a2a3a
commit
b1d8aeeab2
|
@ -956,16 +956,14 @@ float ED_view3d_grid_view_scale(Scene *scene,
|
|||
RegionView3D *rv3d = region->regiondata;
|
||||
if (!rv3d->is_persp && RV3D_VIEW_IS_AXIS(rv3d->view)) {
|
||||
/* Decrease the distance between grid snap points depending on zoom. */
|
||||
/* `0.38` was a value visually obtained in order to get a snap distance
|
||||
* that matches previous versions Blender.*/
|
||||
float min_dist = 16.0f / (region->sizex * rv3d->winmat[0][0]);
|
||||
float dist = 12.0f / (region->sizex * rv3d->winmat[0][0]);
|
||||
float grid_steps[STEPS_LEN];
|
||||
ED_view3d_grid_steps(scene, v3d, rv3d, grid_steps);
|
||||
/* Skip last item, in case the 'mid_dist' is greater than the largest unit. */
|
||||
int i;
|
||||
for (i = 0; i < ARRAY_SIZE(grid_steps) - 1; i++) {
|
||||
grid_scale = grid_steps[i];
|
||||
if (grid_scale > min_dist) {
|
||||
if (grid_scale > dist) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue