Fix T86042 EEVEE: incorrect irradiance bake
The environment (world) irradiance wasn't correctly skipped.
This commit is contained in:
parent
dd43a37016
commit
b450d2d148
Notes:
blender-bot
2023-06-12 00:52:52 +02:00
Referenced by issue #86042, EEVEE 2.93 incorrect irradiance bake
|
@ -304,5 +304,8 @@ vec3 probe_evaluate_grid(GridData gd, vec3 P, vec3 N, vec3 localpos)
|
|||
|
||||
vec3 probe_evaluate_world_diff(vec3 N)
|
||||
{
|
||||
if (prbNumRenderGrid == 0) {
|
||||
return vec3(0);
|
||||
}
|
||||
return irradiance_from_cell_get(0, N);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue